Restarting Development I have good news for everybody interested in this project! In the past few months we somehow spent a lot of time on this game and did a great many steps toward version 1.1! Among the improvements we have A complete rebalance of the game making Easy mo… Continue Reading →
Block Attack – Rise of the Blocks 2.1.1 This is Block Attack – Rise of the Blocks – version 2.1.1 This has the first gameplay change in a long time. In the previous version the rise would stop while clearing. It could stop for several seconds. This is no longer the case. The time is now boun… Continue Reading →
Twitch Stream: The new Editor (German) Last Sunday, we hosted a twitch stream showcasing the new features of the editor and demonstrated how to build a scenario in multiplayer! The scenario is a simple settlement adventure and can be downloaded here: FindTheDiamond.ocs. You can also watch the Record on Youtube. Continue Reading →
Design Contest: Mining A new design contest has started! The topic of the contest is “Mining” and submissions will be accepted until Christmas. The competition is organized by Fulgen and is open for entries from both Clonk Rage and OpenClonk. If you don’t know how to build a scenario yet, try out the new editor available in the […] Continue Reading →
Block Attack – Rise of the Blocks 2.0.1 This is Block Attack – Rise of the Blocks – version 2.0.1 This is a small bugfix release that fixes 2 bugs: The “Get Ready” animation used the wrong sprite My homepath was hardcoded in the Makefile (Linux only) Known problems: Resolution is still fi… Continue Reading →
Recent Scenarios I Hi folks, Since the 7.0 release quite a number of new scenarios have been seen in online play. I would like to present five of them to you: Lets start with Knüppeln by Kenny: Then we have Melting Castle by Sven2: Next is Clonk Volley by Kenny: Also there is Jump […] Continue Reading →
OpenClonk Editor One of the main strengths of Clonk has always been its easy script interface and its openness for user content. Unfortunately, players often don’t realize how much they can do in the game because we don’t ship an editor and few players will dig into the game folders to realize they can create their own […] Continue Reading →
Block Attack – Rise of the Blocks 2.0.0 This is Block Attack – Rise of the Blocks – version 2.0.0 This is the largest change since 1.1.0 more than ten years ago! The game now uses SDL2 and have a more keyboard, game pad and even touch friendly design! Compared to the old 1.4.2 a number of ch… Continue Reading →
Upcoming Sound Design Heyo folks, I’m involved in the music and sound design of Open Clonk – and there has been quite some progress lately. As you might recall we introduced an ambience-system in an earlier blog. Along with that we started to extend the audio content of the Clonk world bit by bit which could already be […] Continue Reading →