Naev is on Desura! ~~I suppose I should qualify that with an almost.~~ Thanks to the efforts of #naev IRC regular oldtopman, we’re all set up ~~and awaiting final approval~~. ~~Once we go live,~~ Naev ~~will be~~ is available via Desura on all of our usual supported plat… Continue Reading →
More happenings Hello everyone, and a belated happy 2012. It’s been rather quiet here on the blog, but I assure you that’s only because nobody has been posting on it. Elsewhere we’re all still tinkering away on the project, and we’re hoping to build toward a new relea… Continue Reading →
A Website for Taisei Spontaneous project this weekend: Making a website for the project. But soon i had to realize that something like a “good CMS” for my purposes does not exist. So I ended up programming my own using Go and its http capabilities. I call it “GO Obviously … Continue Reading →
Disabling Revamp So, this was done a while back; finally getting around to posting about it. Briefly, we’ve changed how disabling works: Instead of auto-disabling when a ship reaches 30% base armour, you can now take disabling damage. As for how this works, weapons can… Continue Reading →
Recent developments It has been some time since you’ve heard from us, so I’m taking it upon myself to give you all an idea of what’s going on with Naev. The first thing I should mention is that is is summer for Naev, and summer usually means a lull in activity. It has to… Continue Reading →
Expanding on faction standing and landing To provide a brief overview: In 0.5.1, the landing and faction standing mechanics will be changing in a big way. They’re both no longer hard-coded in C, having been moved to flexible Lua scripts that can operate differently for each faction. Important… Continue Reading →
Naev 0.5.0 Release The Naev devteam is proud to announce the release of Naev 0.5.0! This release is the result of over a year of hard work done by nearly 30 committers. This release is just a step in the path for ultimate greatness and a major step forward in the maturit… Continue Reading →
OpenAL showcase With 0.5.0-beta2 out the door I decided to work on more videos to show off missions and fancy things we do in Naev. I first decided to record the OpenAL effects (EFX) we do in the nebula. For this I decided to show off the “Destroy the FLF base” missio… Continue Reading →
Naev 0.5.0-beta2 is here! The Naev devteam is proud to announce the release of Naev 0.5.0-beta2. This is the second beta and is closer to a release candidate than a beta. We do not anticipate any major issues unlike with 0.5.0-beta1. We prefer to have another beta so the 0.5.0 … Continue Reading →
Naev 0.5.0-beta1 released! The Naev team is proud to announce the long-awaited 0.5.0-beta1 release. This is a beta release and therefore isn’t quite ready for the general public. While it’s highly unlikely that it will set your cat on fire and send threatening messages to your f… Continue Reading →