Naev 0.10.0-beta.2 During playtesting 0.10.0-beta.1, we’ve found and fixed a critical bug, with some other more minor ones also being addressed. As always, please report any issues on this tracker, and feel free to join our Discord or Matrix chatrooms. Find out more abou… Continue Reading →
Naev 0.10.0-beta.1 So it’s that time of year again. Although a lot of new features, content, and mechanics have been added, there has also been significant effort in modernizing and rewriting large parts of legacy code in an effort to improve performance overall. As with… Continue Reading →
C-Dogs: C-Dogs 1.4.0 Released! And now, another C-Dogs SDL release! As announced before, this release contains Continue Reading →
C-Dogs: New Equip Menu The next version of C-Dogs SDL contains a redesign of the equip menu! Continue Reading →
Naev 0.9.4 The Naev DevTeam is pleased to announce the release of Naev version 0.9.4. With this release, the Naev 0.9 branch is definitely maybe free of bugs. In case you find one anyway, please report on this tracker, and feel free to join our Discord or Matrix … Continue Reading →
C-Dogs: C-Dogs 1.3.1 Released! Small bugfix release, with a few minor enhancements: Continue Reading →
C-Dogs: C-Dogs 1.3.0 Released! Happy May Day! Today we have another release with a random assortment of fixes and enhancements! Continue Reading →
C-Dogs: Future Plans As mentioned previously, C-Dogs SDL has well and truly gone into sporadic development mode. That doesn’t mean it has stopped; work continues albeit at a slower pace, and there is another release in the works… Continue Reading →
Naev 0.9.3 The Naev DevTeam is satisfied to announce the release of Naev version 0.9.3. This release addresses issues and bugs from the 0.9.2 release and does not add any new content. It is highly recommended to update from 0.9.2 as soon as possible. In particula… Continue Reading →
Block Attack – Rise of the Blocks 2.8.0 Version 2.8.0 of Block Attack – Rise of the Blocks is ready! Changes Added CONTRIBUTING.md is now included Changed Now uses {fmt} for internal formatting Now possible to compile using local copy of PlatformFolders Install the sample mod “1.3.0.brick… Continue Reading →