Castle Game Engine: Delphi Port Progress – window, UI, designs (JSON) serialization, XML compatibility, Delphi 11 / 10.4, Windows 32 and 64, PNG using PngImage

We made great progress porting Castle Game Engine to Delphi. Running an engine in a window (using TCastleWindowBase) on Windows works. User interface controls (things in CastleControls, CastleUIControls units, like buttons, images, edit boxes etc.) all work. Reading and writing design files, like .castle-user-interface, that you create using CGE editor works. We’re using a version …