Engine
There are 1,711 posts filed in Engine (this is page 104 of 172).
Castle Game Engine: Effekseer (Particle Effect Creation and Runtime) Integration
Agile input processing is here for smoother, more responsive gameplay
Castle Game Engine: Water effect ready to use in 2D games, like a platformer demo
Benchmark Tests – August 2021
ioquake3 and Xbox Game Pass
On August 19, 2021 during QuakeCon 2021, Quake III: Arena was added to the Microsoft Store for Windows, available for purchase or included with Xbox Game Pass for subscribers, adding a new way for gamers to be able to play the game, and a new source for the data files needed to use ioquake3. ioquake3… Continue reading ioquake3 and Xbox Game Pass