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There are 1,726 posts filed in Engine (this is page 114 of 173).

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Announcing Go Godot Jam

Meet Adrian, a game developer from Stockholm, Sweden. He co-organises Go Godot Jam, a one-month long community festival with a game jam included. Adrian answered a few questions.
Who are you, Adrian?
I am a game developer based in Stockholm, Sweden. Wh…

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Dev Planet in Engine | 2021-05-11 | Comment

Raze 1.1.0 released

Download (OpenGL 3.3 and higher required Windows 64-bit Linux 64-bit macOS SourceVisit the new homepage (still under construction)Highlightsnew renderer as a preview. Use ‘toggle testnewrenderer’ on the console to enable.fully scriptable cutscenes.new…

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Games Planet in Engine, FPS | 2021-05-10 | Comment

Release candidate: Godot 3.3.1 RC 1

We released Godot 3.3 a couple of weeks ago, and feedback so far has been pretty good! But like with any major milestone, there are some bugs which are worth addressing with low-risk maintenance releases to further improve the experience for all Godot …

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Dev Planet in Engine | 2021-05-10 | Comment

jMonkeyEngine: jMonkeyEngine 3.4.0-beta1

A non-production release for development and testing, which will hopefully lead to a “stable” release.
Noteworthy changes relative to 3.3.2-stable:

Upgrade considerations (a.k.a. potential breaking changes):

Gamma correction is enabled by default. I…

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Dev Planet in Engine | 2021-05-09 | Comment

Rust GameDev: This Month in Rust GameDev #21 – April 2021

Welcome to the 21st issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem f…

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Dev Planet in Engine, Tools | 2021-05-09 | Comment

jMonkeyEngine: jMonkeyEngine 3.4.0-beta3

A non-production release for development and testing, which will hopefully lead to a “stable” release.
Noteworthy changes relative to 3.4.0-beta2:

Bugs addressed:

LWJGL context restart issues (PR #1526, issues #844 and #1445)
AnimEvent.onStop() kill…

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Dev Planet in Engine | 2021-05-08 | Comment

Fheroes2: version 0.9.3

version 0.9.3 (04 May 2021)

Add support for all official languages, including French, Polish, German and Russian
Add exchange buttons in hero meeting dialog
Extend The Succession Wars campaign support
Fix many places with hero drawings on World map
Fi…

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Games Planet in Engine, Strategy, Turnbased | 2021-05-05 | Comment

raylib 3.7 released!

April 2021, it's been about 4 months since last raylib release and here it is already a new one, this time with a bunch of internal redesigns and improvements. Surprisingly, on April the 8th I was awa…

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Dev Planet in Engine | 2021-04-26 | Comment

jMonkeyEngine: jMonkeyEngine 3.4.0-beta2

A non-production release for development and testing, which will hopefully lead to a “stable” release.
Noteworthy changes relative to 3.4.0-beta1:

Bugfix: NullPointerException in GLRenderer.clearVertexAttribs() (PR #1527)

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Dev Planet in Engine | 2021-04-26 | Comment

Community Showcase: PieMenu

payne presents his PieMenu library in our Community Showcase!

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Dev Planet in Engine | 2021-04-24 | Comment

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