Community Showcase: PieMenu payne presents his PieMenu library in our Community Showcase! Continue Reading →
Godot 3.3 has arrived, with a focus on optimization and reliability All Godot contributors are delighted to release our latest milestone today, Godot 3.3, after more than 7 months of development! This release was initially planned as a 3.2.4 update to the 3.2 branch, but it grew to become a feature-packed update well w… Continue Reading →
Smooth Doom – Featuring an interview with Gifty Thread: viewtopic.php?f=43&t=45550Download: https://drive.google.com/file/d/0B7UjVR … sp=sharingFor today’s spotlight, we’re featuring Smooth Doom. An impressive overhaul of the sprites and animations used in Doom to look smoother. Since the nam… Continue Reading →
Raze 1.0.3 released Download (OpenGL 3.3 and higher required Windows 64-bit Linux 64-bit macOS SourceVisit the new homepage (still under construction)HighlightsThis is a bugfix release addressing two serious regressions in 1.0.2:screen fades had lost their color and were… Continue Reading →
Godot Showcase – Gravity Ace developer talks about his experience Welcome to another developer interview following the introduction of the Godot Showcase page! This week, we are interviewing John Watson about the game Gravity Ace. Introduce yourself in a few sentences. Hi, I’m John, I’m a (mostly) solo game develope… Continue Reading →
The Ultimate Migration Guide (1.9.10 to 1.10.0) This guide summarises what you need to do to update your game from libGDX 1.9.10 to 1.10.0. Continue Reading →
libGDX 1.10.0 After over five years, we are proud to present a new major release of libGDX: version 1.10.0! Continue Reading →
libGDX 1.10.0 After over five years, we are proud to present a new major release of libGDX: version 1.10.0! Continue Reading →
The Ultimate Migration Guide (1.9.10 to 1.10.0) This guide summarises what you need to do to update your game from libGDX 1.9.10 to 1.10.0. Continue Reading →
Raze 1.0.2 released Download (OpenGL 3.3 and higher required Windows 64-bit Linux 64-bit macOS SourceVisit the new homepage (still under construction)HighlightsThis is a bugfix release addressing a few issues that were reported for 1.0.1.Note: The Vulkan/AMD render glitc… Continue Reading →