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Engine

There are 1,711 posts filed in Engine (this is page 117 of 172).

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OpenRA: Release 20210321 and a new website

Today is the day that many have been waiting for: the new stable OpenRA Release 20210321 is now available!

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Games Planet in Engine, RTS | 2021-03-21 | Comment

Web Editor PWA, easier HTML customizations, and faster load times!

Howdy Godotters! Quite a lot happened since my last update. Beside working on the custom HTML shell improvements, and the long awaited fixes for HiDPI/fullscreen, I took some time to make the Web Editor a Progressive Web App as requested by many users….

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Dev Planet in Engine | 2021-03-20 | Comment

Release candidate: Godot 3.3 RC 6

Godot 3.3? Weren’t we working on a version 3.2.4?
If you missed the recent news, we decided to change our versioning for Godot 3.x and rename the upcoming version 3.2.4 to Godot 3.3, thereby starting a new stable branch. Check the dedicated blog post f…

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Dev Planet in Engine | 2021-03-19 | Comment

Godot OpenXR support

OpenXR is a new open standard for interacting with XR hardware by the wonderful people at Khronos. This has been one of these rare cases where all the industry leaders have come together and come up with a standard that combines all the best practices …

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Dev Planet in Engine | 2021-03-18 | Comment

Recapture the City!

The 2.77 release is only a little over two weeks old and we are very happy to share the first proof of drastically shortened release cycles with you today. Unfortunately, with such a comprehensive changelog as the initial 2.77 had, a f…

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Games Planet in Engine, FPS | 2021-03-17 | Comment

OpenMW Spotlight: Lua & Light, the second chapter

As if the last post wasn’t long enough! We need to share some updates regarding Lua and the upcoming lighting improvements. Welcome! Lua Petr Mikheev just reached a major milestone with the upcoming Lua scripting system: The first playable Lua test mod is live! Note the word “test” here of course; this is nothing of […]

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Games Planet in Engine, RPG | 2021-03-17 | Comment

Versioning change for Godot 3.x

As you may know, the current development focus for Godot contributors (in our master Git branch) is on Godot 4.0, our upcoming, major release which reworks a lot of the engine’s internals, modernizes the rendering backend, and more!
There’s still some …

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Dev Planet in Engine | 2021-03-17 | Comment

jMonkeyEngine: jMonkeyEngine 3.4.0-alpha3

A non-production release, for development and testing only, not intended to be used in any product. Largely untested, without complete/reliable documentation, and without SDK support. Vital features may be missing. The feature-set, API, and serializati…

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Dev Planet in Engine | 2021-03-16 | Comment

Community Showcase: GDX Gameanalytics

MrStahlfelge presents his gdx-gameanalytics library in our Community Showcase!

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Dev Planet in Engine | 2021-03-15 | Comment

Community Showcase: GDX Gameanalytics

MrStahlfelge presents his gdx-gameanalytics library in our Community Showcase!

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Dev Planet in Engine | 2021-03-15 | Comment

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