Engine
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Godot Engine receives $120,000 grant from game development studio Kefir
Public snapshots are available!
Rust GameDev: This Month in Rust GameDev #18 – January 2021
Tiles editor progress report #2
Doomsday 2.3.1 released
Doomsday 2.3.1 has been released (build 3685). This is a patch that fixes the following issues: Incorrect placement of sky textures in Heretic and Hexen. Alignment of floor/ceiling textures whose size is not 64×64. macOS: Missing and flickering textures on M1 Macs. macOS: Bullets firing in the wrong direction on M1 Macs. macOS: 3D camera … Continue reading Doomsday 2.3.1 released