Engine
There are 1,757 posts filed in Engine (this is page 127 of 176).
Introducing the Godot glTF 2.0 scene exporter
Happy New Year 2021!
Godot 2020 Year in Review video
Doomsday 2.3 released
Doomsday 2.3 has been released (build 3650). This version improves support for vanilla DOOM render hacks and adds more script bindings to manipulate things in the map. DOOM render hacks. TNT: Evilution and The Plutonia Experiment use several render/map hacks to take advantage of quirks in the original DOOM renderer. Many of these effects are … Continue reading Doomsday 2.3 released