Engine
There are 1,758 posts filed in Engine (this is page 142 of 176).
Interblock supports Godot development
C# progress report: WebAssembly, MonoDevelop and AOT
Release candidate: Godot 3.1.2 RC 1
Major update for Visual Shaders in Godot 3.2 (part 2)
Rust GameDev: This Month in Rust GameDev #3 – October 2019
Dev snapshot: Godot 3.2 beta 1
Code of Conduct for the Godot community
Through the calm before the storm…
Doomsday 2.1.2 released
This is a patch release that addresses issues found in version 2.1. A few more regressions related to 3D model rendering are fixed in this release. Also, on macOS the applications are now notarized and the bundle metadata has been fixed to contain appropriate IDs. This also acts as a test for the revised build … Continue reading Doomsday 2.1.2 released