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Engine

There are 1,712 posts filed in Engine (this is page 145 of 172).

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Join the Godot Meetup at GDC 2019

As mentioned last week, several core developers and project representatives will be at the Game Developers Conference (GDC) in San Francisco next month.
Like last year, our friends at GitHub provide us with the awesome opportunity to organize a Godot M…

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Dev Planet in Engine | 2019-03-02 | Comment

Openage: D13: Openage modding API – Diplomatic Stances (+ more updates)

Introducing new features that concentrate on the diplomatic relationship between players

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Games Planet in Engine, RTS | 2019-03-01 | Comment

Dev snapshot: Godot 3.1 beta 9

As bugfixing is going at a steady pace towards Godot 3.1 stable, we plan to release beta builds frequently to have broad testing on the latest fixes and spot any regression. So we’re now publishing Godot 3.1 beta 9 with close to 50 commits made since b…

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Dev Planet in Engine | 2019-02-28 | Comment

Godot in Google Summer of Code 2019

Google has accepted our application as participant organization in Google Summer of Code (GSoC) 2019! It’s our second participation in the programme, after GSoC 2018 where we had 5 students working on exciting topics. Here’s our organization page for 2…

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Dev Planet in Engine | 2019-02-27 | Comment

Dev snapshot: Godot 3.1 beta 8

As bugfixing is going at a steady pace towards Godot 3.1 stable, we plan to release beta builds frequently to have broad testing on the latest fixes and spot any regression. So we’re now publishing Godot 3.1 beta 8 with close to 50 commits made since b…

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Dev Planet in Engine | 2019-02-26 | Comment

Dev snapshot: Godot 3.1 beta 7

As bugfixing is going at a steady pace towards Godot 3.1 stable, we plan to release beta builds frequently to have broad testing on the latest fixes and spot any regression. So we’re now publishing Godot 3.1 beta 7 with close to 25 commits made since b…

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Dev Planet in Engine | 2019-02-24 | Comment

Submissions open for Godot 2019 showreel

Are you proud of your Godot-made game or tool (published or work in progress) and would you like us to showcase it in Godot’s 2019 showreel? Please send us a short video (10-15 secs) for us to include it!
Requirements:

If your game can scale resoluti…

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Dev Planet in Engine | 2019-02-22 | Comment

Dev snapshot: Godot 3.1 beta 6

As bugfixing is going at a steady pace towards Godot 3.1 stable, we plan to release beta builds frequently to have broad testing on the latest fixes and spot any regression. So we’re now publishing Godot 3.1 beta 6 with close to 150 commits made since …

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Dev Planet in Engine | 2019-02-22 | Comment

Followers of shadows, the day has come!

Two weeks ago, we wrote about OpenMW’s offical multiplayer fork, TES3MP. Missed that? Read it here. This week, however, we want to talk more about the main project: the OpenMW engine. A lot of things have happened since the last news post on that topic. So, what’s the news? Let’s begin with a recently merged […]

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Games Planet in Engine, RPG | 2019-02-20 | Comment

Meet with Godot Representatives at GDC 2019

Another year, another GDC! This year, many of us core developers will be attending GDC in representation of the project to meet with companies interested in knowing more about Godot (or just meeting with us).
If you want to meet with us during GDC, ple…

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Dev Planet in Engine | 2019-02-20 | Comment

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