Engine
There are 1,758 posts filed in Engine (this is page 150 of 176).
Dev snapshot: Godot 3.1 beta 7
Submissions open for Godot 2019 showreel
Dev snapshot: Godot 3.1 beta 6
Followers of shadows, the day has come!
Meet with Godot Representatives at GDC 2019
Doomsday 2.1.1 released
2.1.1 is a patch release that improves the stability of the engine and fixes some incorrect behavior. There were a couple of regressions in the renderer such as white flashes with additively blended dynamic lights, and black walls appearing in the sky. A few bugs have also been fixed in the game menus and resource … Continue reading Doomsday 2.1.1 released