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Engine

There are 1,758 posts filed in Engine (this is page 153 of 176).

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Fixing tangents for accurate normal maps

While normal maps have been a staple of the Godot render engine for years, new capabilities of the render engine introduced in Godot 3.1 also require the generation of tangents and bi-tangents (often refered to as binormals in engines’ documentation) t…

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Dev Planet in Engine | 2018-11-21 | Comment

Will your contribution be merged? Here’s how to tell

The pull request workflow is great, because it allows proposing changes to the codebase in a way where they can be evaluated, reviewed (with feedback) and eventually merged or rejected. Despite this, a large amount of pull requests (PRs) get rejected f…

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Dev Planet in Engine | 2018-11-19 | Comment

OpenMW version 0.45 is in RC phase

Greetings! We just want to inform you all that OpenMW version 0.45 is finally in RC phase, which means it will soon™ be released to you all. One important thing, just so you don’t get too excited just yet: neither shadows nor recastnavigation (better AI pathfinding, basically) will be included in the release, even though […]

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Games Planet in Engine, RPG | 2018-11-13 | Comment

Meet the community at FOSDEM and GodotCon 2019

Winter is coming upon those of us in Europe, and it’s time to plan our biggest yearly community meetup again, GodotCon Brussels!
Like the past two years, we will attend FOSDEM 2019 in Brussels, Belgium (Sat 2 & Sun 3 February 2019). And like the pa…

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Dev Planet in Engine | 2018-11-07 | Comment

Open ARPG and JRPG demos on GDquest

Over the past year, I’ve been working on open source demos to help people get the most out of tutorials. I also contributed some to the official Godot demo repositories.
Now I would like to go one step further. Small demos are great at giving you a sen…

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Dev Planet in Engine | 2018-11-05 | Comment

Dev snapshot: Godot 3.1 alpha 2

Two months after our previous alpha, we are pleased to release Godot 3.1 alpha 2, a new development snapshot of the master branch, moving slowly but steadily towards the beta status.
Contrarily to our 3.0.x maintenance releases, which include only thor…

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Dev Planet in Engine | 2018-11-02 | Comment

GitHub Game Off and Godot are a winning combination

And this bold statement is not (only) marketing speak, the winner of GitHub Game Off 2017 was indeed a Godot-made game by Securas, Daemon vs Demon.
The 2018 edition of the month-long jam focusing on free and open source game development tools is about …

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Dev Planet in Engine | 2018-10-29 | Comment

Godot Wild Jam October – Results

Incoming transmission from our awesome community members and Godot Wild Jam hosts at Stern Flowers about the Godot Wild Jam October:
With roughly 170 participants and 31 games submitted, the second Godot Wild Jam was a huge success! We bestowed our win…

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Dev Planet in Engine | 2018-10-26 | Comment

Map Overhauls

Updated versions of "Frostbite, by Moonkey" and "Bergen, by Detoeni" have been released.
Find them on modDB: https://www.moddb.com/mods/etlegacy/addons

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Games Planet in Engine, FPS | 2018-10-20 | Comment

OpenMW Infra Maintenance Sunday

Just a heads up to let everyone know that there might be some ‘downtime’ as we transition to new infrastructure. This will happen Sunday around 17:00 GMT and hopefully no one will notice a thing. If they do, they will notice something like: https://maintenance.openmw.org Feel free to join us on IRC or Discord. Our longtime comrade, developer and infrastructure […]

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Games Planet in Engine, RPG | 2018-10-19 | Comment

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