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Engine

There are 1,758 posts filed in Engine (this is page 155 of 176).

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Simplex noise lands in Godot 3.1

Make some noise for Godot 3.1!
Simplex noise generation has just landed in Godot 3.1! This noise generation algorithm, originally invented by Ken Perlin, is fast and has really good results but it is still encumbered by some patents. That’s why Godot w…

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Dev Planet in Engine | 2018-09-19 | Comment

Thank You, Zack Middleton (zturtleman)

Zack Middleton (zturtleman) announced that he’ll be leaving the project, and Quake 3 engine development in general, on October 10th, 2018: October 10th 2018 is the 10 year anniversary of when I started modding ioquake3. It was my third attempt at creating a Ninja Turtle fangame within a three year time period. I intend to… Continue reading Thank You, Zack Middleton (zturtleman)

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Dev Planet in Engine, FPS | 2018-09-19 | Comment

Flare: Flare 1.08

Flare 1.08 is now available for download. This is a small release to patch up a few bugs in 1.07. The most critical bug from 1.07 was one that caused players to lose unlocked passive powers upon death. In rare

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Games Planet in Engine, RPG | 2018-09-17 | Comment

Openage: D8: Openage modding API – The Transformers

Transforming between states with certain abilities available

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Games Planet in Engine, RTS | 2018-09-13 | Comment

What to expect in the future

Long time no see! Time for some news then. A lot has happened since 0.44, and 0.45 would be a quite big release already if it were to be released right now. If you go to our repository and filter out the latest closed issues, you’ll notice something: quite a lot of them were done […]

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Games Planet in Engine, RPG | 2018-09-09 | Comment

Hero wanted! (3.1 version)

Looking for a good chance to learn about Godot internals and development? Want to become a hero and help with the release of Godot 3.1? This is your chance!
Like every time we release an alpha, many issues were tagged as "Hero Wanted" and inc…

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Dev Planet in Engine | 2018-09-08 | Comment

Openage: D7: Openage modding API – Too many villagers!

Villagers and their gathering abilities, animations and gender

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Games Planet in Engine, RTS | 2018-09-06 | Comment

Dev snapshot: Godot 3.1 alpha 1

Long awaited, Godot 3.1 alpha 1 is our first milestone towards the stable release of Godot 3.1, packed with 7 months of development since Godot 3.0 (over 3,500 commits!).
Contrarily to our 3.0.x maintenance releases, which include only thoroughly revie…

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Dev Planet in Engine | 2018-08-31 | Comment

Openage: D6: Openage modding API – Inventory System

Ability for storing Item game entities

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Games Planet in Engine, RTS | 2018-08-30 | Comment

Meet the community at GodotCon Poznań 2018

After our GodotCon in Brussels in February 2018, we’re preparing a new Godot Convention (GodotCon), this time in Poznań, Poland on Wed 10 & Thu 11 October 2018.
TL;DR:

Events page with all details.
Registration form for GodotCon Poznań.
We need sp…

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Dev Planet in Engine | 2018-08-28 | Comment

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