FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

Engine

There are 1,758 posts filed in Engine (this is page 164 of 176).

Post navigation

Godot 3 at the Capitole du libre

We gathered with Julian and Gilles at the Capitole du Libre 2017 in Toulouse. It’s one of the largest French events dedicated to Free Software. We went there to showcase Godot 3 and try to introduce new users to it. Here’s our event report.
Passing th…

Continue Reading →
Dev Planet in Engine | 2017-12-05 | Comment

Shedding light on Godot’s development process

Godot keeps growing steadily in both users and contributors, and 3.0 will be our best release yet. As our community keeps expanding, the development process also reshapes to accommodate new contributions.
While our process is completely transparent, it…

Continue Reading →
Dev Planet in Engine | 2017-12-03 | Comment

Dev snapshot: Godot 3.0 beta 1

Godot 3.0’s development officially entered the beta stage last week, which coincides for us with what we name the feature freeze: from now on, no new features will be merged in the master branch, as the focus will be fully on fixing existing issues to …

Continue Reading →
Dev Planet in Engine | 2017-11-30 | Comment

Introducing onion skinning for the Godot game engine

Right on time before Beta Freeze, our superstar contributor Pedro Estebanez completed Onion Skinning support!
This implementation is really good, and allows visualizing future and past frames. This helps animators have a much greater deal of control on…

Continue Reading →
Dev Planet in Engine | 2017-11-26 | Comment

Enjin Coin supports Godot and announces upcoming module

Right after our announcement that we want to hire a second contributor part-time, our Patreon campaign got a huge boost beyond that goal and towards the next.
It was in fact due to arrival of our first Platinum sponsor, Enjin Coin, bringing us an addit…

Continue Reading →
Dev Planet in Engine | 2017-11-25 | Comment

Please help us reach our second Patreon goal so we can hire karroffel part-time!

Edit: When this post was written we were slightly below our second goal of $4,500 – thanks to a soon-to-be-announced Platinum sponsor, we already reached this second goal and are well on our way to the third one! More infos on our plans for this third …

Continue Reading →
Dev Planet in Engine | 2017-11-22 | Comment

Please help us reach our second Patreon goal so we can hire Thomas part-time!

Edit: When this post was written we were slightly below our second goal of $4,500 – thanks to a soon-to-be-announced Platinum sponsor, we already reached this second goal and are well on our way to the third one! More infos on our plans for this third …

Continue Reading →
Dev Planet in Engine | 2017-11-22 | Comment

Help complete translations for Godot 3.0!

Since Godot 2.1, we have support for translating the Godot editor, and recent stable releases have almost complete translations in Spanish, German, French, Russian, Chinese Simplified, Korean and many others!
As we are nearing the 3.0 release, it’s the…

Continue Reading →
Dev Planet in Engine | 2017-11-22 | Comment

Godot 3 at the Capitole du Libre 2017

We will be at the Capitole du Libre this week-end with Julian Murgia and Gilles Roudière. It’s one of the largest French events dedicated to Free Software, and it’s taking place in Toulouse.
We will have a stand during the two days where you can chat w…

Continue Reading →
Dev Planet in Engine | 2017-11-15 | Comment

Hero Wanted! Help fix the remaining issues for 3.0!

Hero Wanted!
Godot 3.0 is in its final march towards a stable release, hopefully before year’s end. The first beta will be released shortly and then release candidates and stable.
There are, however, many issues open in the tracker and the idea is to f…

Continue Reading →
Dev Planet in Engine | 2017-11-07 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress