Engine
There are 1,758 posts filed in Engine (this is page 167 of 176).
Frostbite v4
Why we should all support glTF 2.0 as THE standard asset exchange format for game engines
"Master has presented player with servers! Player is free!"
Dev snapshot: Godot 3.0 alpha1
Auto-Update Update
Ryan “icculus” Gordon has surprised us with a cross-platform auto-updater for ioquake3. Created thanks to contributions to his patreon campaign, here’s how Ryan describes it: I’ve written an autoupdater for ioquake3, with the intention of the game operating much like Google Chrome…it just stays up to date and you don’t really notice. This has been… Continue reading Auto-Update Update