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There are 1,758 posts filed in Engine (this is page 173 of 176).

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Godot Engine reaches 2.0 stable

Godot 2.0
A little more than two years ago, Godot was open sourced. It was meant to be an in-house tool and, while it worked for use in internal projects, it was far from the usability expected when you have thousands of developers working with it.
Aft…

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Dev Planet in Engine | 2016-02-23 | Comment

Home, sweet home

Here it is: Godot Engine’s new homepage! Some of you might have been awaiting it for a long time, while others might have never used the previous website, so we will recap what motivated modifying the website again.
Thanks enormously to Andrea CalabrĂ³,…

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Dev Planet in Engine | 2016-02-21 | Comment

Open source Godot gets two years old!

On a day like today, two years ago Godot was open sourced.
If you compare the current version with what was available back then, the difference is like night and day. I think it’s safe to say that, as an OSS project it improved several times faster (an…

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Dev Planet in Engine | 2016-02-14 | Comment

Godot 2.0 RC1 released!

Finally, a couple of weeks (and hundreds of fixes) after the Beta, we are proud to present our first Release Candidate! This engine version should be much more stable and, if no serious bugs are found, will become 2.0 stable.
Please download and test t…

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Dev Planet in Engine | 2016-02-09 | Comment

Godot 2.0 is now beta!

After a long, long time in development Godot 2.0 is now in beta!
Godot 2.0 Beta features a new interface, and a huge amount of usability improvements. It is also more stable than ever, with hundreds of bug fixes and small enhacements.
Please test this …

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Dev Planet in Engine | 2016-01-26 | Comment

Happy New Year!

Happy New Year from the ET:Legacy team! Wish this new year be full of frags and dynamited objectives!
While this blog has been quiet the past few months, the development team has been busy improving the engine codebase and polishing th…

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Games Planet in Engine, FPS | 2016-01-01 | Comment

Godot joins Software Freedom Conservancy

Godot is the newest member of Software Freedom Conservancy!
Today we want to publicly announce that Godot has joined Software Freedom Conservancy as a member! Conservancy is now our non-profit corporate home.
Conservancy is a non-profit public charity …

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Dev Planet in Engine | 2015-11-04 | Comment

Help us write a FLOSS manual for Godot!

Do you love FLOSS Manuals? Do you love France in the summer? Come help us do a Booksprint for Godot Engine next week!
As you may know Ariel is spending some time in Hamburg, and since he’s so close to France, the people from Floss Manuals FR invited hi…

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Dev Planet in Engine | 2015-09-07 | Comment

ET:Legacy 2.74 has been released

After nearly 8 months and some additional delay, the ET: Legacy team is happy to present the most advanced, stable and optimized ET version ever produced.
This new ET:Legacy 2.74 release adds optimized LAN player detection, better unic…

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Games Planet in Engine, FPS | 2015-08-21 | Comment

Warmup: ET:Legacy 2.74 begins in…

Many thanks to all helping hands which were involved in our testing sessions! We had quite a lot of fun together, and we were successful in catching a few minor bugs (and we fixed them, too!) before releasing this long awaited release….

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Games Planet in Engine, FPS | 2015-08-18 | Comment

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