Castle Game Engine: Bugfixes: frustum culling and scaled scenes, lights gizmos, macOS – editor and project open, GTK – renaming components

Tl;dr of this: download the latest Castle Game Engine and everything will be perfect! (or, at least: better!) Remember that we follow continuous integration and delivery (right now using GitHub Actions) to continually release new version of the engine, 7.0-alpha.snapshot, after every commit that passes a number of automatic tests. So everything we say in …

Castle Game Engine: Mobile / Android improvements: safe borders, new UI scaling accounting for auto-rotation nicer, better gestures with TCastleExamineNavigation, modern Android photo services, improved docs

Hi all! Today we announce a number of improvements for mobile (Android, iOS) development. They’ve been done while testing: Recently announced Castle Model Viewer on Android, see news. Updated Game Services Demo on Google Play. Updated Darkest Before the Dawn. A really old game developed using Castle Game Engine. Updated – no ads, use latest …

Castle Game Engine: Documentation: Slides highlighting engine features, baking lights in Blender, variants in Pascal, search box, Reddit, more

Announcing a variety of documentation and website improvements: For starters, we prepared slides highlighting Castle Game Engine features and plans. These are a nice summary of what we do and why. Just 11 slides, deliberately a short presentation. I very recommend to read and share it with everyone who may be interested in our engine! …

Castle Game Engine: Android: Platformer on Google Play, “Pretend Touch Device” option to test mobile behavior on desktop, touch input docs, target API bump, fixes

We have released our Platformer game on Google Play! It’s a full-featured 2D platformer game, with sources available inside the engine, in examples/platformer subdirectory. The Platformer release on itch.io has also been upgraded. The new platformer version features a helpful dialog showing how to control the game on mobile, and pause view improvements (dimmed background, …