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Engine

There are 1,763 posts filed in Engine (this is page 22 of 177).

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Meet the creator behind the Godot Game Awards

StayAtHomeDev has been sharing his passion on YouTube for over two years and now he’s running the awards.

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Dev Planet in Engine | 2024-12-09 | Comment

Dev snapshot: Godot 4.4 dev 6

New snapshot on the road to beta, with a lot of 3D workflow goodies!

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Dev Planet in Engine | 2024-12-05 | Comment

Beyond #100000: You’re breathtaking!

As we reach issue #100,000 on GitHub, we celebrate with a little retrospective on our issue and pull request growth.

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Dev Planet in Engine | 2024-12-04 | Comment

Godot Foundation Update December 2024

We’ve made progress on several key initiatives for the organization and the Godot ecosystem. Here’s what we’ve been up to.

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Dev Planet in Engine | 2024-12-02 | Comment

Castle Game Engine: In progress: web target, IFC, mORMot sample

This post contains a relatively unimpressive screenshot that actually shows a very important achievement 🙂 Things we are working on right now in Castle Game Engine: Web target. Yes, it means what you think 🙂 Just recompile any Castle Game Engine project to run in a modern WWW browser! No plugins of course, it’s using …

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Dev Planet in Engine | 2024-11-30 | Comment

Thank You!

It’s the Thanksgiving holiday in the US today, but even if you don’t celebrate that holiday, we want to thank you for contributing to ioquake3 over the years. We really appreciate it. Whatever the contribution is, code, or documentation, or making your own game/mod, or running a server, or playing ioquake3 and the other games […]

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Dev Planet in Engine, FPS | 2024-11-28 | Comment

Statement on GodLoader malware loader

Godot security team clarifies the risk exposed by Check Point Research’s report.

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Dev Planet in Engine | 2024-11-28 | Comment

Fheroes2: version 1.1.4

Fix passability logic for several objects on the Adventure Map
Improve AI behavior during battles
Add Virtual numpad support and a new Lean-To object variant
Over 20 issues have been closed since the 1.1.3 release

Full list of changes can be found here.

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Games Planet in Engine, Strategy, Turnbased | 2024-11-27 | Comment

Dev snapshot: Godot 4.4 dev 5

With GodotCon behind us and our developers recuperated, we’re thrilled to return to a more frequent release-cycle.

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Dev Planet in Engine | 2024-11-21 | Comment

raylib 5.5 released!

One year after raylib 5.0 release, arribes raylib 5.5 , the next big revision of the library. It's been 11 years since raylib 1.0 release and in all this time it has never stopped growing and improvin…

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Dev Planet in Engine | 2024-11-18 | Comment

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