Rust GameDev: This Month in Rust GameDev #50 – April 2024 Welcome to the 50th issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →
Rust GameDev: Newsletter Changes Please fill out this survey before skipping this section! More info below! Hey everyone, it’s been a while! As you’ve certainly noticed, the newsletter has been on hiatus for some months. The reason was mostly maintainer burnout, which is also why the … Continue Reading →
Dev snapshot: Godot 4.3 dev 6 The last dev snapshot for 4.3 before feature freeze is a big one after 6 weeks of work! Continue Reading →
Introducing Reverse Z (AKA I’m sorry for breaking your shader) We are breaking compatibility for some custom shaders. Here is why. Continue Reading →
GZDoom 4.12.2 released Notice: The survey is currently CLOSED. GZDoom 4.12.2 contains no survey code. This version will not prompt you to submit your hardware info.Please do not post bugs or issues in release threads! Click hereDownload (OpenGLES 2.0 and higher) Windows 64-… Continue Reading →
Raze 1.10.2 Released Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux (Portable) 64-bit (1.9.1) macOS 64-bit Intel/ARM (1.10.1) Sourcefixes: Update ZMusicLite on Windows Fix SDL_WaitEvent aborts on LinuxStatistics: Posted by Rachael — Sun Apr 2… Continue Reading →
Raze 1.10.1 Released Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux (Portable) 64-bit (1.9.1) macOS 64-bit Intel/ARM (1.10.0) Source Patch release to restore Windows 7 support Restore Windows 7 support hide additional parameters entry for now… Continue Reading →
GZDoom 4.12.1 released Notice: The survey is currently CLOSED. GZDoom 4.12.1 contains no survey code. This version will not prompt you to submit your hardware info.Please do not post bugs or issues in release threads! Click hereDownload (OpenGLES 2.0 and higher) Windows 64-… Continue Reading →
GZDoom 4.12.0 released Notice: The survey is currently CLOSED. GZDoom 4.12.0 contains no survey code. This version will not prompt you to submit your hardware info.Please do not post bugs or issues in release threads! Click hereDownload (OpenGLES 2.0 and higher) Windows 64-… Continue Reading →
Raze 1.10.0 Released Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux (Portable) 64-bit (1.9.1) macOS 64-bit Intel/ARM (1.9.1) SourceDue to recent changes in the widgets code, newer versions of Raze will probably no longer run on Windows 7 nati… Continue Reading →