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Engine

There are 1,711 posts filed in Engine (this is page 36 of 172).

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Interview with S3ctor

Who are you? I am a student programmer from Oklahoma. I actually got into programming seriously because of my interest in OpenMW many years ago. I have two kids and in my free time like to play pool and hack Xboxes. But mostly, I like to spend my free time when I’m not with my […]

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Games Planet in Engine, RPG | 2024-01-05 | Comment

Openage: Openage Development News: December 2023

Devlog for December 2023

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Games Planet in Engine, RTS | 2024-01-02 | Comment

Raze 1.9.1 released

Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux (Portable) 64-bit macOS 64-bit Intel/ARM (1.8.1) Sourceaccount for resorted directories when accessing the local file path array in file_directory.cppfixed autoaiming. The WW…

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Games Planet in Engine, FPS | 2024-01-01 | Comment

Castle Game Engine: Merry Christmas, some summaries and API improvements

As we get near the end of 2023, I want to simply thank everyone who supports Castle Game Engine in whatever way — on Patreon, by making games, by code contributions, by feedback, or just by simply being here and looking what we’re doing 🙂 The end of this year was a bit busy for …

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Dev Planet in Engine | 2023-12-23 | Comment

Fheroes2: version 1.0.11

Expand Battle Only mode with saving functionality and updated UI
Add Town and Ocean objects placement in the Editor, and implement base file format for maps (accessible only for developers at the moment)
Improve the logic of AI defensive tactics
Rewor…

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Games Planet in Engine, Strategy, Turnbased | 2023-12-23 | Comment

Dev snapshot: Godot 4.3 dev 1

We’re ending the year with an early sneak peak at the upcoming Godot 4.3 release with its first dev snapshot!

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Dev Planet in Engine | 2023-12-21 | Comment

Prepare to hear a lot more from us!

The Godot Foundation is onboarding a person in charge of Community & Communications, and there is a feedback form for you to fill out.

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Dev Planet in Engine | 2023-12-18 | Comment

Announcing a collaboration with Google and The Forge

We are excited to announce that we have partnered with Google and The Forge to bring some helpful performance optimizations to our Vulkan mobile backend.

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Dev Planet in Engine | 2023-12-14 | Comment

Castle Game Engine: Castle Game Engine on PineTab2, Linux tablet from PINE64

Last week, I got my PineTab2 tablet, made by the PINE64 community. In a way, it’s an early Christmas gift I bought for myself 🙂 It’s a tablet running Linux on 64-bit Arm. My hope was to have something that can be a tablet (light device, can do tasks for which touchscreen input is comfortable …

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Dev Planet in Engine | 2023-12-13 | Comment

Maintenance release: Godot 4.2.1

This first maintenance release fixes a number of platform compatibility issues introduced in Godot 4.2, which should make it much easier to upgrade from 4.1 or start new projects on all platforms.

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Dev Planet in Engine | 2023-12-12 | Comment

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