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There are 1,724 posts filed in Engine (this is page 37 of 173).

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Dev snapshot: Godot 4.3 dev 2

After a well-deserved holiday break, the team is back on Godot 4.3 development at full speed, with over 200 improvements merged in the first 10 days of the year!

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Dev Planet in Engine | 2024-01-11 | Comment

Fundraiser for Jennell Jaquays’ Heathcare and Funeral Expenses

Jannell Jaquays was one of the key level designers for Quake 3: Arena and worked on many other games as well. Her work outside of games included fighting for transgender rights. Jaquays passed away today and is survived by her two children and wife Rebecca Heineman who is raising money to pay for medical expenses […]

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Dev Planet in Engine, FPS | 2024-01-11 | Comment

Panda3D: SDK 1.10.14 Release

Happy new year everyone! We’re starting off the new year with a fresh release. This release updates the engine with support for Python 3.12, improvements to the shader system, and a wide range of bug fixes. Upgrading is recommended. Go…

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Dev Planet in Engine | 2024-01-10 | Comment

Interview with S3ctor

Who are you? I am a student programmer from Oklahoma. I actually got into programming seriously because of my interest in OpenMW many years ago. I have two kids and in my free time like to play pool and hack Xboxes. But mostly, I like to spend my free time when I’m not with my […]

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Games Planet in Engine, RPG | 2024-01-05 | Comment

Openage: Openage Development News: December 2023

Devlog for December 2023

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Games Planet in Engine, RTS | 2024-01-02 | Comment

Raze 1.9.1 released

Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux (Portable) 64-bit macOS 64-bit Intel/ARM (1.8.1) Sourceaccount for resorted directories when accessing the local file path array in file_directory.cppfixed autoaiming. The WW…

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Games Planet in Engine, FPS | 2024-01-01 | Comment

Castle Game Engine: Merry Christmas, some summaries and API improvements

As we get near the end of 2023, I want to simply thank everyone who supports Castle Game Engine in whatever way — on Patreon, by making games, by code contributions, by feedback, or just by simply being here and looking what we’re doing 🙂 The end of this year was a bit busy for …

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Dev Planet in Engine | 2023-12-23 | Comment

Fheroes2: version 1.0.11

Expand Battle Only mode with saving functionality and updated UI
Add Town and Ocean objects placement in the Editor, and implement base file format for maps (accessible only for developers at the moment)
Improve the logic of AI defensive tactics
Rewor…

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Games Planet in Engine, Strategy, Turnbased | 2023-12-23 | Comment

Dev snapshot: Godot 4.3 dev 1

We’re ending the year with an early sneak peak at the upcoming Godot 4.3 release with its first dev snapshot!

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Dev Planet in Engine | 2023-12-21 | Comment

Prepare to hear a lot more from us!

The Godot Foundation is onboarding a person in charge of Community & Communications, and there is a feedback form for you to fill out.

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Dev Planet in Engine | 2023-12-18 | Comment

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