Castle Game Engine: Spread the word about new engine features! Also many other website improvements

Look at our brand new features page, that describes important engine features with lots of screenshots! The summary of the features is also repeated on the main web page under the downloads. I have various plans to improve the presentation of it, but at least now I believe we have a solid content 🙂 The …

Castle Game Engine: New components to generate terrains, along with a demo including water and planting trees

I’m proud to announce a new Castle Game Engine feature: terrain components! A new component ( descendant) allows to visually design a terrain and you can of course use it from code or from editor and play with all the properties visually. Terrain height data may come from: A smooth noise, generated with . This …

Castle Game Engine: KTX – mipmaps, ASTC, Docker – GitHub CLI, Compressonator, macOS fixes, node renames API, TCastlePlane.Size

Here goes a list of recent Castle Game Engine improvements that I need to get off my chest 🙂 Overall I’m very happy with the engine state lately — we’ve done good features, we have big things coming (like new physics), and have good base and can polish the experience in many places. This resulted …