Castle Game Engine: Wireframe view in editor, camera improvements: navigation under any transformation, zoom in Walk mode

Use Viewport -> Wireframe mode menu, or just hit Alt+Z shortcut, to toggle between viewing: Polygons, Wireframe or Polygons + Wireframe (internally known as ). At design-time, in “Fly” mode, mouse scroll wheel now does zoom (if you don’t have right mouse button pressed; when right mouse button is pressed, it changes moving speed, as …

Castle Game Engine: Concept art teaser: Huge graphical (and functional) upgrade to our FPS game is coming

Together with artists from our company Cat-astrophe Games we are working now on a big upgrade to “FPS game” example! Please welcome Adrianna Matejek (concept art, 2D, UI) and Alya Vaneskehyan (3D, textures). They will commit lots of things to fps-game-upgrade branch in the upcoming weeks 🙂 Together we have a great plan how to …