Castle Game Engine: Background (skybox, sky/ground color gradients) in Castle Game Engine – presentation video on YouTube and Vimeo

Enjoy a new video that demonstrates how to set up background (skybox etc.) in CGE editor: Also, I uploaded our last 2 movies to the Castle Game Engine page on Vimeo. Should we use both YouTube and Vimeo? I will let you decide using the likes and comments 🙂 Here’s the embedded version of the …

Castle Game Engine: Design lights using Castle Game Engine: new light components and related features, with video!

We’re proud to announce a big new feature in Castle Game Engine: new light components that allow to easily manipulate lights (from the editor and from Pascal code) and a number of related improvements. I’ve made a video presentation that describes everything, enjoy! And read below the movie for more information. New features details: New …

Castle Game Engine: New Castle Tester – running all engine automatic tests on all platforms (desktop, mobile, Nintendo Switch…) with all compilers (FPC, Delphi)

This screenshot will not win the #screenshotsaturday hashtag, but it took a lot of effort to achieve 🙂 Thanks to Andrzej Kilijański we have a big upgrade to our automatic tests application, available as always in tests/ subdirectory of CGE. Instead of using FpcUnit, the application can now use our own testing framework CastleTester that …