Castle Game Engine: Big documentation update – new manual, with tutorial, about using viewports and scenes (from editor and from code)

Our documentation about viewports and scenes (one of the most important concepts in Castle Game Engine) got a big update! I wrote new pages documenting how to use the editor to setup 3D and 2D worlds, and how to use Pascal API with latest features and best practices. This is a “must read” for everyone …

Castle Game Engine: Documentation macros (in AsciiDoctor, PHP and WordPress shortcodes) to easily make links to API docs and embed images

Writing engine documentation is so much easier now! In progress: I’m writing important new manual chapters about using viewport within the editor. It is really easier now with AsciiDoctor + macros I describe below, the improvements to our website infrastructure were absolutely worth it. Following my plans, I have addressed 2 “pain points” of writing …