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There are 313 posts filed in FPS (this is page 15 of 32).

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WadExt 2.0 released

After far too long, a new version of the WadExt tool is available. New features and bug fixes are: extract to a subdirectory, named like the file to be extracted. fixed handling of IMGZ image extraction. when extracting multiple files with the same na…

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Games Planet in Engine, FPS | 2021-08-08 | Comment

LZDoom 3.88a released

Notice: This version won’t run on Win XP.DownloadWindows 64 bit Windows 32 bit Linux 64-bit Linux 32-bit macOS Intel Source codeFixes/features since 3.87c Extend the changemap command to allow warping to next and nextsecret with + and +$ Don’t show th…

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Games Planet in Engine, FPS | 2021-07-31 | Comment

GZDoom 4.6.1 released

Notice: The survey is currently closed. GZDoom 4.6.1 does not include the survey code that 4.2.0 did.Please do not post bugs or issues in release threads! Click hereDownload (OpenGL 3.3 and higher for hardware rendering, Direct3D 9 or later for softwa…

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Games Planet in Engine, FPS | 2021-07-25 | Comment

Raze 1.1.3 released

Download (OpenGL 3.3 and higher required)Windows 64-bitLinux 64-bitmacOSSourceVisit the new homepage (still under construction)HighlightsIndexed hightile support.Better parsing of .INI files in Blood mods to ensure that they’re valid.Game files on UNC…

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Games Planet in Engine, FPS | 2021-07-18 | Comment

Unvanquished 0.52.1: better, freer, stronger

Here we release our first point release, 0.52.1, in the beta development cycle. Major changes are bug fixes, more free stuff, and a flatpak. Unvanquished is a first person real time strategy game that just reached Beta status with its 0.52 release some…

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Games Planet in FPS, Strategy | 2021-06-20 | Comment

Unvanquished in the Freenode storm: status of our chat service

You may have heard of some troubles around the Freenode IRC network. You may find some summaries there and there that look somewhat fair and are not playing the clickbait game with you. We usually have a #unvanquished channel on IRC (and #unvanquished-…

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Games Planet in FPS, Strategy | 2021-06-20 | Comment

#etlegacy IRC moved to Libera

We moved our IRC presence to the Libera.chat network, similarly to many other Free and Open Source projects due to recent events.
Discord stays the primary communication channel.

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Games Planet in Engine, FPS | 2021-05-30 | Comment

ioquake3 IRC moved to Libera

The freenode situation is a little complicated, but we moved our IRC presence to the new Libera.chat systems a few days ago due to those events. Today the new owners of freenode responded by removing our control of the #ioquake3 and #iodoom3 channels which makes it pretty clear that sticking with Freenode would have been… Continue reading ioquake3 IRC moved to Libera

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Dev Planet in Engine, FPS | 2021-05-26 | Comment

Experimental release based on GZDoom 4.6.0 and GLES branch

https://github.com/drdteam/gzdoom-gles/ … gles4.6.0bThis build is still very much experimental, but has the same features as GZDoom 4.6.0 (with some renderer features removed). This build will still require OpenGL 3.3 (for now) but may run s…

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Games Planet in Engine, FPS | 2021-05-22 | Comment

GZDoom 4.6.0 released

Notice: The survey is currently closed. GZDoom 4.6.0 does not include the survey code that 4.2.0 did.Please do not post bugs or issues in release threads! Click hereDownload (OpenGL 3.3 and higher for hardware rendering, Direct3D 9 or later for softwa…

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Games Planet in Engine, FPS | 2021-05-22 | Comment

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