FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

FPS

There are 327 posts filed in FPS (this is page 15 of 33).

Post navigation

GZDoom 4.7.1 released

Mainly a bugfix releaseThe survey has been turned off now for this version. Thank you to everyone who participated in the 4.7.0 survey.Notice: The survey is currently CLOSED. GZDoom 4.7.1 contains no survey code.Please do not post bugs or issues in re…

Continue Reading →
Games Planet in Engine, FPS | 2021-10-21 | Comment

Raze 1.2.1 released

Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux 64-bit macOS SourceVisit the new homepage (still under construction)This is a bugfix release to address two crash/softlock issues with the GLES renderer:fixed uninitialized l…

Continue Reading →
Games Planet in Engine, FPS | 2021-10-16 | Comment

Raze 1.2.1 released

Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux 64-bit macOS SourceVisit the new homepage (still under construction)This is a bugfix release to address two crash/softlock issues with the GLES renderer:fixed uninitialized l…

Continue Reading →
Games Planet in Engine, FPS | 2021-10-16 | Comment

Raze 1.2.0 released

Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux 64-bit macOS (1.1.3) SourceVisit the new homepage (still under construction)This new release brings several new features:full internationalized fonts for all gamesenabled lan…

Continue Reading →
Games Planet in Engine, FPS | 2021-10-10 | Comment

Raze 1.2.0 released

Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux 64-bit macOS SourceVisit the new homepage (still under construction)This new release brings several new features:full internationalized fonts for all gamesenabled language op…

Continue Reading →
Games Planet in Engine, FPS | 2021-10-10 | Comment

ET: Legacy 2.78 released!

ET: Legacy 2.78 ‘Explore the Area!’
It’s been an absolute journey, but even though we didn’t quite make the initially planned release date, we are definitely on a good way! The release cycle has gotten significantly smaller, as we deci…

Continue Reading →
Games Planet in Engine, FPS | 2021-10-01 | Comment

First results from the 4.7.0 survey

Since I’ll be on vacation for the upcoming week I’ll have to make this post a little early. Unfortunately this means that the numbers for Linux and macOS are not really usable yet. Please take those with a grain of salt!Roughly 1300 users have reporte…

Continue Reading →
Games Planet in Engine, FPS | 2021-09-24 | Comment

First results from the 4.7.0 survey

Since I’ll be on vacation for the upcoming week I’ll have to make this post a little early. Unfortunately this means that the numbers for Linux and macOS are not really usable yet. Please take those with a grain of salt!Roughly 1300 users have reporte…

Continue Reading →
Games Planet in Engine, FPS | 2021-09-24 | Comment

GZDoom 4.7.0 released

The major new addition is a new GLES2 backend, meant to improve performance on low end hardware. This was written by emile_b for the Android port but backported to the mainline for old hardware support.Please note that this backend removes some non-es…

Continue Reading →
Games Planet in Engine, FPS | 2021-09-22 | Comment

WadExt 2.1 released

This fixes the problems reported for 2.0 and addes a few new features: extraction of Blood .RFF files no longer crashes when extracting Strife1.wadhttps://github.com/coelckers/wadext/releases/tag/2.1Statistics: Posted by Graf Zahl — Sun Sep 19, 2021 2…

Continue Reading →
Games Planet in Engine, FPS | 2021-09-19 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress