GZDoom 4.7.1 released Mainly a bugfix releaseThe survey has been turned off now for this version. Thank you to everyone who participated in the 4.7.0 survey.Notice: The survey is currently CLOSED. GZDoom 4.7.1 contains no survey code.Please do not post bugs or issues in re… Continue Reading →
Raze 1.2.1 released Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux 64-bit macOS SourceVisit the new homepage (still under construction)This is a bugfix release to address two crash/softlock issues with the GLES renderer:fixed uninitialized l… Continue Reading →
Raze 1.2.1 released Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux 64-bit macOS SourceVisit the new homepage (still under construction)This is a bugfix release to address two crash/softlock issues with the GLES renderer:fixed uninitialized l… Continue Reading →
Raze 1.2.0 released Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux 64-bit macOS (1.1.3) SourceVisit the new homepage (still under construction)This new release brings several new features:full internationalized fonts for all gamesenabled lan… Continue Reading →
Raze 1.2.0 released Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux 64-bit macOS SourceVisit the new homepage (still under construction)This new release brings several new features:full internationalized fonts for all gamesenabled language op… Continue Reading →
ET: Legacy 2.78 released! ET: Legacy 2.78 ‘Explore the Area!’ It’s been an absolute journey, but even though we didn’t quite make the initially planned release date, we are definitely on a good way! The release cycle has gotten significantly smaller, as we deci… Continue Reading →
First results from the 4.7.0 survey Since I’ll be on vacation for the upcoming week I’ll have to make this post a little early. Unfortunately this means that the numbers for Linux and macOS are not really usable yet. Please take those with a grain of salt!Roughly 1300 users have reporte… Continue Reading →
First results from the 4.7.0 survey Since I’ll be on vacation for the upcoming week I’ll have to make this post a little early. Unfortunately this means that the numbers for Linux and macOS are not really usable yet. Please take those with a grain of salt!Roughly 1300 users have reporte… Continue Reading →
GZDoom 4.7.0 released The major new addition is a new GLES2 backend, meant to improve performance on low end hardware. This was written by emile_b for the Android port but backported to the mainline for old hardware support.Please note that this backend removes some non-es… Continue Reading →
WadExt 2.1 released This fixes the problems reported for 2.0 and addes a few new features: extraction of Blood .RFF files no longer crashes when extracting Strife1.wadhttps://github.com/coelckers/wadext/releases/tag/2.1Statistics: Posted by Graf Zahl — Sun Sep 19, 2021 2… Continue Reading →