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There are 311 posts filed in FPS (this is page 26 of 32).

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We're finally able to run 64bit Omni-bot with the Legacy mod!

Yes, that’s right. You may hate bots all you want, but the fact is they are keeping most ET servers alive nowadays. With 64-bit ET:L server and 64-bit Legacy mod, Omni-bot was the only thing forcing you to cross-compile ET:L for the 32-bit arch on your server (because no one…

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Games Planet in Engine, FPS | 2014-11-07 | Comment

Capturing Your Favorite Xonotic Moments

Over the past few days I’ve been experimenting with custom screenshot binds and demo recording to make capturing and sharing my favorite Xonotic moments as seamless as possible. The issue I am trying to solve is one you’ve likely encountere…

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Games Planet in FPS | 2014-06-27 | Comment

Version 2.71rc4 released

The ET:L development team is proud to announce the release of ET:L 2.71rc4 which is definitely the very last release candidate before stable 2.71 release. You will find Windows, linux and OS X binaries in the download se…

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Games Planet in Engine, FPS | 2014-06-09 | Comment

Halogene’s Newbie Corner – Comprehensive Tutorial

Good news everyone! I have updated, revised and combined the previous Newbie Corner blog posts and generated a comprehensive Newbie Tutorial out of them. Initially I wanted to post the result here, but it turned out to be too much to be comfortably rea…

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Games Planet in FPS | 2014-04-24 | Comment

EasyGen terrain generator has been open-sourced

EasyGen is tool to generate terrain for custom maps. So far the program has not been updated for over 10 years, but now that the source has been released we took it in and we intend to make it part of our toolset. We already fixed the …

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Games Planet in Engine, FPS | 2014-01-15 | Comment

Version 2.71rc3 released

The ET:L development team is proud to announce the release of ET:L 2.71rc3 which is hopefully the last release candidate before stable 2.71 release. You will find Windows and linux binaries in the download section. Packages for Op…

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Games Planet in Engine, FPS | 2013-11-02 | Comment

About Xonotic and Steam

In the past couple of months bringing Xonotic to Valve’s digital distribution platform Steam was a very hot topic. We got numerous questions if we’d like to start the Greenlight procedure, and if yes, when, and why it’s not happening …

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Games Planet in FPS | 2013-10-14 | Comment

Call for maintainers

UPDATE: several important commits did not make it into 2.71rc2, so we will not bother releasing binaries for this version and wait until 2.71rc3. If you want to help us with testing connect to etlegacy.com:27960 and play a round or two…

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Games Planet in Engine, FPS | 2013-09-26 | Comment

Halogene’s Newbie Corner – Part 6: Optimizing Perception

Edit: Visit the complete and updated tutorial here
Welcome back to the (probably) final part of my Newbie Corner. This time, as announced in my last post, I will turn to tweaking the game appearance in order to optimize perception. The concept is easy …

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Games Planet in FPS | 2013-09-13 | Comment

All Quiet on the Western Front

Development has been rather quiet lately, so it’s time to brief you on the current state of the project and let you know our goals for the near future.Next releaseI don’t expect the development to pick up speed over the summer as everyone will probably spend their time doing stuff…

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Games Planet in Engine, FPS | 2013-06-26 | Comment

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