Unciv: 4.19.0 4.19.0 By EmperorPinguin: CPU performance improvements AI don’t build units which cannot attack AI: Better ’tile-to-work’ picking By SomeTroglodyte: Faster mod download Fix VictoryScreen crash loopholes Add Hindi language – By monikaanaaya2021-cmd … Continue Reading →
Unciv: 4.18.19 4.18.19 Fix map width for checking distances between tiles CPU performance improvements By EmperorPinguin: Simplify military unit attack value Disable fort placement for AI Fix unit automation order Bugfix AI friendly fighter counting Better Cover, Ch… Continue Reading →
SuperTuxKart Evolution: Karting without a hitch Physics in SuperTuxKart are a careful mix between realistic elements and gameplay elements to smooth the experience and avoid many of the ways the kart could get completely out of control. Kart racers are all about doing crazy jumps and flying aroun… Continue Reading →
Unciv: 4.18.18 4.18.18 CPU performance improvements By EmperorPinguin: AI: Separate encampment-finding logic from ruins-finding AI: Better ‘city to attack’ logic AI: Simplify target selection for city bombardment Fix battle notification order – By SomeTroglodyte Continue Reading →
Unciv: 4.18.17 4.18.17 Memory + CPU performance improvements By RobLoach: Fix Null Exception in searching Civilopedia Modding: Allow removing Religions and Beliefs By SomeTroglodyte: Swapping for Escort formation pairs Make Notifications setting ‘Disabled’ useful … Continue Reading →
Unciv: 4.18.16 4.18.16 Units that upgrade continue escorting Nation colors unchanged by multiplayer chat By RobLoach: G&K: Fix Kremlin providing a Great Scientist Point Add ‘[buildingFilter] Buildings by [civFilter] Civilizations’ Countable Add ‘eraFilter’ to al… Continue Reading →
SuperTuxKart 1.5 is now available on iOS SuperTuxKart 1.5 was released last month with official binaries available for Linux, Windows, Mac, Android and Switch Homebrew. It is now also available on iOS devices such as iPhones and Ipads through the Apple App Store. Devee, who first brought … Continue Reading →