Mindustry: Build 156 (Beta) Fixed schematics having a blank thumbnail when uploaded to Steam Workshop Fixed wait time not saving in processors Fixed many various data patcher bugs Fixed a server memory usage exploit Fixed Japanese font not displaying correctly Fixed many languag… Continue Reading →
Unciv: 4.19.19 4.19.19 Reset tileset settings when deleting the mod that contained the tileset AIs ignore demands/declarations of friendship from dead civs By Ambeco: AStar pathing no longer treats rivers as multi-turn obstacles flat earth hexigonal no longer crashe… Continue Reading →
Freytra Peaks making of Hi, I’m Sven, lead artist of SuperTuxKart. In this blog post, we’ll look at the creation process behind the upcoming track “Freytra Peaks”, which will be included in the main game with the release of STK Evolution. This new track will retire the vene… Continue Reading →
Unciv: 4.19.18 4.19.18 Ignore free promotions for promotion path costs Allow gaining free promotions before gaining XP By Ambeco: Mods can have multiple Ocean and Coast Terrains AStar moves through same tiles as Classic Add showDemographics option – By ICanSeeForev… Continue Reading →
Unciv: 4.19.17 4.19.17 Ruleset switching in new game screen no longer allows zero victory types Users cannot offer negative gold with ‘-50’ buttons By unciv-loof: Notification shows who is responsible for skipping or resigning a player Newly fetched mod entries resp… Continue Reading →
Unciv: 4.19.16 4.19.16 Changed default max RAM from 1GB to 4GB, it’s 2026, let people go crazy if they want Feature/spy city view restrictions – By ICanSeeForever FreshWater NaturalWonders no longer appear as lakes – By Ambeco Scale demands and WLTK duration with gam… Continue Reading →
Unciv: 4.19.15 4.19.15 More explicit warning about large maps causing memory crashes Catch base terrains with occursOn in ruleset validation Removing improvement-creating buildings where the no city tile has the improvement, no longer crashes Cities can attack reveal… Continue Reading →