Unciv: 4.15.8 4.15.8 ‘Triggers a global alert upon build start’ works for units UX: Added generated map type preview in New Game screen 😀 Better panel sizing in New Game screen Fixed multiple buy buttons in construction info table Continue Reading →
Unciv: 4.15.7 4.15.7 Revert all texture packing – solves several bugs at the expense of the faster rendering Avoid rare crash when failing to load mods on Android Fixed Unciv not starting on MacOS modding: Added ‘upon entering a [tileFilter] tile’ trigger Added val… Continue Reading →
Unciv: 4.15.6 4.15.6 Fixed white blocks on new game from new game screen Added stat categories for buildings in the construction list Spy randomness is different for different spies in same city Resize map with drag gesture – By sulai Add info about adding project -… Continue Reading →
Unciv: 4.15.5 4.15.5 Huge rendering performance changes for modded images – merely ‘major’ change for non-modded images Automation handles ‘Found City’ uniques with limited uses correctly By sulai: UnitTable: show a summary when no unit is selected Fix sticky toolt… Continue Reading →
Unciv: 4.15.4 4.15.4 Greeting stats translated correctly in notifications Multiplayer screen correctly handles errors when downloading mods ‘Cannot attack’ accepts ‘vs’ conditionals By SeventhM: Add a field for global unit uniques Allow building improvements on ter… Continue Reading →
Unciv: 4.15.3 4.15.3 Tech screen performance improvements Notification for city conversion when removing heresy Fixed unique buildings/improvements with zeroed stat not showing before vs after By sulai: Show ‘x units due’ on Big Button, setting for cycling units Co… Continue Reading →