Unciv: 4.12.11 4.12.11 Modding: Added unique builder screen, accessible from mod checker 😀 Fixed Workboat construction automation ignoring existing workboat in city Fixed air unit movement on map Fixed icons in Wonder location ‘near city’ for cities with nation name… Continue Reading →
Unciv: 4.12.10 4.12.10 UNIT MOVEMENT ANIMATION! New uniques: ‘Can only start games from the starting era’ mod option ‘if [buildingFilter] is not constructed’ unique AI no longer declares war against defeated civs Unified AI and Human gold purchase logic Ruleset val… Continue Reading →
Unciv: 4.12.9 4.12.9 Solved edge-case missing images bug Hidden conditionals are hidden in more places Duplicate notifications are all shown Fixed infinite air units in cities Friendship-based modifiers calculated correctly By SomeTroglodyte: UX: Notifications for … Continue Reading →
Why average FPS and 1% low FPS are misleading A new benchmarking mode Until now, SuperTuxKart didn’t have an easy way for anyone to test the performance of the game on their system : Enabling the integrated FPS counter could give an estimate, but it required work from the user and suffered from … Continue Reading →
Unciv: 4.12.8 4.12.8 Performance improvements Better simulation automation Added missing deprecation validation for unit uniques By SomeTroglodyte: Translation updates work for diacritic-using languages For languages with special number characters, translate numbe… Continue Reading →
Unciv: 4.12.7 4.12.7 AI: Better placement for Great Improvements City focus resets to default when annexed Allow multiplication for event triggers ‘Consumes resources’ unique not displayed twice for constructions in city screen Added promotionName as possible value … Continue Reading →
Unciv: 4.12.6 4.12.6 Many performance improvements! By SomeTroglodyte: Support for languages using Diacritics (e.g. Bangla) By tuvus: Improved unit automation for defending cities Warmongering doesn’t apply to civs that are angry at the target civ Optimize scree… Continue Reading →
Unciv: 4.12.5 4.12.5 Re-add ‘construct great improvement’ automation for great units that can’t do their main actions Promotion added to unit already containing that promotion, does not retrigger trigger uniques ‘Unavailable’ units cannot be upgraded to By SeventhM:… Continue Reading →