Mindustry: Build 146 A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1127400/announcements/detail/3680058276590766047]here[/url]. Continue Reading →
Unciv: 4.8.0 4.8.0 By SomeTroglodyte: Civilopedia Search City construction right-click menu Many performance improvements! Pillaged tile improvements – By GeneralWadaling Fix: “Only available” not working properly for religions or transforming/upgrading units -… Continue Reading →
Unciv: 4.7.19 4.7.19 “Jump To Destination” Unit Action Button for units that are moving – By huckdogg Automated units do not autopromote by default (changeable by options setting) Defensive pact allies meet aggressor civ so they can declare war on them Modding: GPP… Continue Reading →
Unciv: 4.7.18 4.7.18 Resolved ANRs on new game screen with a lot of maps Fixed errors when cloning civs that should open policy picker By SeventhM: Fix promotions being available when they shouldn’t Allow buildings to require population, Allow buildings to use cond… Continue Reading →
Unciv: 4.7.17 4.7.17 Free naval units are always added to coastal cities Can offer Research agreements with gold, if other civ can’t cover the cost – By tuvus By SomeTroglodyte: Can select tile north of city for bombarding Fixed ‘Transfer Movement’ stopping healin… Continue Reading →
Unciv: 4.7.16 4.7.16 Undo button in Multiplayer no longer changes ‘next turn’ button By SomeTroglodyte: Fix minimum votes needed for a diplomatic victory Mods can add Victory illustrations Add setting for unit upgrades for automated units – By jlmcdonnell By huck… Continue Reading →
Pixel Wheels 0.25.0 is out! Finally, after way too long, here is version 0.25.0 of Pixel Wheels! Let’s see what’s in the box. Split-screen multi-player This has been requested for a long time. Pixel Wheels multi-player support was limited to 2 players sharing a single screen, the… Continue Reading →
Unciv: 4.7.15 4.7.15 By tuvus: Added defensive pact logic (not yet active, will activate in a week for multiplayer reasons) Nuke blast simulation no longer shows invisible units Show impassable tile percentage on Map Editor View summary – By SomeTroglodyte Add “Im… Continue Reading →