Unciv: 4.2.8 4.2.8 Show Unciv icon when loading game, instead of happy face AI: Recognize when no further techs can be researched, even if some techs are blocked Don’t re-raise tech popups for previously researched techs By xlenstra: Fixed bug disabling pantheon f… Continue Reading →
August 2022 monthly update Introduction August was a bit slow, that’s what happen when one takes vacations 🌅! I still got work done on Pixel Wheels and Clyde though. Pixel Wheels I finally merged the work on custom tire sizes! This means the next vehicle is coming, it’s … Continue Reading →
Unciv: 4.2.7 4.2.7 Better milestones for world religion Correct filtering of civs that need to have majority religion for world religion to activate Moddable UI skins – by GGGuenni Disable spectators from changing unit names – By xlenstra Lots of translations Continue Reading →
Unciv: 4.2.6 4.2.6 Fixed unit not giftable in one-sided open borders agreement – By huckdogg Better Mac support for running JARs – By nacro711072 Added game option to disable unwanted spectators from a multiplayer game – By alexban011 Close app completely when cli… Continue Reading →
Unciv: 4.2.5 4.2.5 By JackRainy: Suggest to adopt policy when the game starts with some culture Removed legacy tileset code – By GGGuenni Improved options to rename units – By huckdogg By xlenstra: Fixed a crash when marrying a city-state without cities By Ou… Continue Reading →
Unciv: 4.2.4 4.2.4 Mod translations are now loaded upon mod download By OptimizedForDensity: List which city owns each tile in the city screen UI Add free belief unique + refactor a few religion functions Several pathfinding optimizations Fix missing “HP” in batt… Continue Reading →
Unciv: 4.2.3 4.2.3 By OptimizedForDensity: Add unit type to Civilopedia Fix bug related to resuming games Fix mod translation file generation By xlenstra: Occupied cities have +2 extra unhappiness Added ‘without resource’ conditional Added a unique for destroyin… Continue Reading →