Unciv: 4.1.19 4.1.19 Interception always takes an attack – By itanasi By OptimizedForDensity: Add more music triggers Move border below icons Significantly reduce AI turn time City health updates when finishing health-increasing buildings By Azzurite: Fix potent… Continue Reading →
June 2022 monthly update Introduction Another super-late monthly update. I feel like I should start the next one tomorrow to get a chance to publish it on time 🙂 Pixel Wheels Not much has happened in June on Pixel Wheels, I merged in updates for the Basque and Russian transla… Continue Reading →
Unciv: 4.1.18 4.1.18 Fix multiple capture uniques resulting in double-capture Resolved ANRs caused by fonts taking too long to load By OptimizedForDensity: Fixed image problems in combat Stop automate production setting from affecting other players’ production in M… Continue Reading →
Unciv: 4.1.17 4.1.17 Puppet cities generate no extra unhappiness (per Civ V) Resolved crash when resuming game after closing it quickly Modding: Removed deprecated uniques By OptimizedForDensity: Improve AI belief picking Unstack enemy unit strength modifiers Preve… Continue Reading →
Pixel Wheels 0.23.0 Pixel Wheels 0.23.0 is out! This version brings quite a few goodies. Let’s have a look at the main changes. New track First, the “Country Life” championship got a new track: “Flood”. As its name implies, there is quite a lot of water in it! I plan to … Continue Reading →
Unciv: 4.1.16 4.1.16 By OptimizedForDensity: Better AI targeting Generalize production-to-stat conversion uniques Performance improvements Unit icon opacity control – By letstalkaboutdune Continue Reading →
Unciv: 4.1.15 4.1.15 By OptimizedForDensity: Add support for era-specific unit sprites Don’t wake civilians to danger if they’re in a city Fix translation issues from nested brackets and braces By alexban011: Fixed brackets in notification logs Exception handling… Continue Reading →
Unciv: 4.1.14 4.1.14 By OptimizedForDensity: Make mounted vs city penalties attack-only Logistics allows move after attack Fix crash when melee unit captures civilian then tries to attack it Allow modded harbor-type buildings to connect cities Fix “Religions to be … Continue Reading →