Unciv: 4.0.4 4.0.4 Caught bad URL parsing exceptions Resolved ANRs when opening Options menu Solved ‘check server connection’ errors on Android By SomeTroglodyte: Fix Goddess of Protection error Tabbed pager architecture update Continue Reading →
Unciv: 4.0.3 4.0.3 Changed server connection to URL-based to allow connection to uncivserver.xyz By xlenstra: Added a unique for attacking when embarked Generalized Denmark’s unique By HaneulCheong: Improved city name generation Fixed the official wiki By SomeT… Continue Reading →
March 2022 monthly update Introduction March turned out to be more productive than February, turns out not going to hospital helps! (Who knew? 😄) Pixel Wheels Flood track I merged in the first version of the Flood track, making the Country championship the first one to … Continue Reading →
Unciv: 4.0.2 4.0.2 Solved out of memory errors for modded base rulesets By SomeTroglodyte: City Info Table Expanders improvements Empire Overview tweaks Translation writer improvements Reactivate Worldscreen Ctrl key bindings Generalized a few nation uniques – B… Continue Reading →
Unciv: 4.0.1 4.0.1 Custom server port – By HAHH9527 Add Moddable Policy Priorities – By HaneulCheong By SomeTroglodyte: Enable ModOptions uniques and ModConstants from non-base mods Improved Widgets – Fixing Tabbed Pager Scrolling Make max Zoom out a setting Mor… Continue Reading →
Unciv: 4.0.0 4.0.0 Can now host your own Unciv server for Multiplayer – details in the wiki! By SomeTroglodyte: Prevent Char-to-code crash Moddable Ice generation Empire Overview improvements Fix CS unit gift crash By xlenstra: Split 6 tiles visible unique into … Continue Reading →
Unciv: 3.19.18 3.19.18 Double Zoom Out Range – By itanasi By SomeTroglodyte: Redesign of Empire Overview Screen – more info saves, better portrait display, and many more changes! World Screen unit supply deficit icon now updates properly Close little loophole allow… Continue Reading →
Unciv: 3.19.17 3.19.17 Better displaying of units that cannot be built By SomeTroglodyte: Support more freely modded Worker-like units Religion overview improved Mod checker minor improvements Fixed Spectator & AI games in seemingly endless loop Multiplayer cod… Continue Reading →
Mindustry: v7 Progress Report IntroductionAs many have noticed, it has been many months since the last pre-alpha release, and nearly a year since the last stable release. To begin, I will attempt address some common questions about this release, and the status of Mindustry in gener… Continue Reading →