Unciv: 3.18.14 3.18.14 By will-ca: Unify and improve moddability of more tile-based images, including border images. Arrows in Default tileset. By xlenstra: Added more yield icons to the city screen Reworked nukes again Updated uniques Fixed a bug with unit discou… Continue Reading →
Unciv: 3.18.13 3.18.13 Stat names also include the stat icon 🙂 Better map-to-ruleset incompatibility checks ’tile to expand to’ choice incorporates city-specific bonuses Fixed a ton of very rare, but crashing, edge-case bugs By will-ca: Save attacks per civ for arr… Continue Reading →
Unciv: 3.18.12 3.18.12 AI cities now build workboats for use in other cities Caught Out Of Memory error for large saved games By will-ca: Show arrows on map for unit actions By xlenstra: Added score and time victory Fixed a policy not working Fixed a bug where an … Continue Reading →
Unciv: 3.18.11 3.18.11 Resolved mod dependencies leading to incompatible rulesets By will-ca: Add new universal crash handlers and error reporting screen. Refactor MiniMapHolder’s little green map overlay toggle icons. By xlenstra: Extended use for “in [tileFilter… Continue Reading →
Unciv: 3.18.10 3.18.10 Sort Maintenance Using Fixed Point – By itanasi Moved Coal discovery back to industrialization – By xlenstra Improvements to TurnChecker data usage – By GGGuenni AI for Inquisitor and Missionary – By Interdice Add a couple missing template stri… Continue Reading →