Unciv: 3.19.13 3.19.13 Minor performance improvements By SomeTroglodyte: Fixed Spaceship production bonuses Fixed Ctrl-Letter key bindings Fixed Polynesia’s Wayfinding Fixed Petra and Garden not allowed in some cases Align Embarked Defense Strength per Era – By it… Continue Reading →
Pixel Wheels now speaks Basque! Thanks to Josu Igoa, Pixel Wheels has been translated to Basque. It might not be the most widespread language, but I find it wonderful that people go out of their way to keep their language alive and relevant, so I am super happy with this new transla… Continue Reading →
Unciv: 3.19.12 3.19.12 Modding: Multiple Unique documentation improvement By SomeTroglodyte: Slider fixes Rudimentary AI control over goldPercentConvertedToScience Fix Navies capturing Land Civilians – By itanasi Translation updates Continue Reading →
Unciv: 3.19.11 3.19.11 Mod autoupdate improvements Performance improvements Added “copy to clipboard” button for mod errors Multiple small improvements By SomeTroglodyte: Resolved no-barbarian mod error Minimum window size By xlenstra: Reorganized the way city sta… Continue Reading →
Pixel Wheels is now available on Flathub Introduction Writing games is a lot of fun, but it’s even better when players can find your game, install it and play it. This means it’s part of the job to work on the game packaging and availability. Pixel Wheels packaging and availability has improv… Continue Reading →
Unciv: 3.19.10 3.19.10 Show json parsing errors for mods in the options menu AI only builds work boats for buildable improvements Trigger uniques by sacrificing units with conditional By xlenstra: Damage in battle table is now the average damage done Added condition… Continue Reading →
Unciv: 3.19.9 3.19.9 Transported units reveal tiles as if they passed through the path of the transporting unit Captured unit notifications now sent to the correct civ 🙂 Modding: Better unique typechecking and autoreplace, added new conditionals Can see improvement… Continue Reading →
Unciv: 3.19.8 3.19.8 Framerate improvements Performance improvements for wartime AI Modding: Arbitrary uniques can become timed uniques with a special conditional! Correctly recognize mod changes of content, not just metadata Destroyed units on capture provide the c… Continue Reading →
Unciv: 3.19.7 3.19.7 Better conditionals for modding Withdraw chances can stack By itanasi: Sea Unit can’t capture Land Civilian (and vice versa) Notify when Barbs don’t give more XP Continue Reading →