Unciv: 3.18.18 3.18.18 “Cannot be built with” unique catches building equivalents as well Unique deprecation and textual improvements By will-ca: Explain when cities can’t be razed in Civilopedia Solved “overlapping tiles” in modded tilesets Fix a tiny and limited m… Continue Reading →
Unciv: 3.18.17 3.18.17 Handling for multiplayer download errors Fixed fringe-case crashes By xlenstra: Fixed a bug that occasionally placed hills on top of mountains Made all the other constants determining the strength of cities moddable Fixed a bug where citadels … Continue Reading →
Unciv: 3.18.16 3.18.16 Deprecation of requiredBuildingInAllCities Removed support for stat-named specialists Checks for parameter types of conditionals in mods By xlenstra: Added a way to add moddable constants Fixed ‘cannot built on [strategic resource]’ not workin… Continue Reading →
Unciv: 3.18.15 3.18.15 Detailed sources of battle modifiers Performance improvements By xlenstra: Disables ‘[cityState] is afraid of your military power’ for spectators & other non-major civs Fixed a bug where great improvements could not be repaired after being… Continue Reading →
Unciv: 3.18.14 3.18.14 By will-ca: Unify and improve moddability of more tile-based images, including border images. Arrows in Default tileset. By xlenstra: Added more yield icons to the city screen Reworked nukes again Updated uniques Fixed a bug with unit discou… Continue Reading →
Unciv: 3.18.13 3.18.13 Stat names also include the stat icon 🙂 Better map-to-ruleset incompatibility checks ’tile to expand to’ choice incorporates city-specific bonuses Fixed a ton of very rare, but crashing, edge-case bugs By will-ca: Save attacks per civ for arr… Continue Reading →
Unciv: 3.18.12 3.18.12 AI cities now build workboats for use in other cities Caught Out Of Memory error for large saved games By will-ca: Show arrows on map for unit actions By xlenstra: Added score and time victory Fixed a policy not working Fixed a bug where an … Continue Reading →
Unciv: 3.18.11 3.18.11 Resolved mod dependencies leading to incompatible rulesets By will-ca: Add new universal crash handlers and error reporting screen. Refactor MiniMapHolder’s little green map overlay toggle icons. By xlenstra: Extended use for “in [tileFilter… Continue Reading →