Unciv: 3.18.5 3.18.5 By SimonCeder: We Love The King Day Counteroffer mechanic, updated trade valuations Added health conditionals – By xlenstra Make Guided Missile Free (and Maintenance overhaul) – By itanasi Stop putting Wonders as start buildings – By Spaced… Continue Reading →
Unciv: 3.18.4 3.18.4 Can safely convert maps between rulesets! Policy screen keeps scroll position when adding new policy Cannot add 2 of the same buildings to the queue visually Viewable tiles update after capturing city AI won’t declare war at the very beginning o… Continue Reading →
Unciv: 3.18.3 3.18.3 Caught out of memory errors on autosave By xlenstra: Updated vanilla policies and fixed a few oversights from G&K policies Cleaned religion from the Vanilla ruleset Continue Reading →
Unciv: 3.18.2 3.18.2 Pre-solved potential bugs Fixed tileset config conflicts between mods Fixed crashing music bug Caught out of memory errors when updating tiles with a catch-all popup Performance improvements, should help mitigate existing ANRs Resolved crashes i… Continue Reading →
Unciv: 3.18.0 3.18.0 Performance improvements! Upgraded Desktop to new rendering methods, solving many existing problems Can upgrade/promote units as per Civ V rules By SimonCeder: Better map generation for civ placements Quest fixes can remove fallout on oases Bom… Continue Reading →
Unciv: 3.17.14 3.17.14 Large performance boosts Solved ANRs caused by slow “quickstarts” Fixed music download error Show notification to cycle through visible resources when clicking on resource icon in Resource Overview. – By will-ca By xlenstra: Reworked buying b… Continue Reading →
Unciv: 3.17.13 3.17.13 Show construction icons in Cities Overview. – By will-ca Remove Discord RPC checks for unsuitable devices – By asda488 Allow unit movement after unit automation steps By SimonCeder: Continue Reading →
Unciv: 3.17.12 3.17.12 Clarified Oil well / Refrigeration relation – By SomeTroglodyte Improved multiplayer screen performance – By GGGuenni By SimonCeder: Improve AI performance vs barbarians & AI settlers Conquistadors only settle other continents Fixed contes… Continue Reading →
Unciv: 3.17.11 3.17.11 City construction speedup with caching stats from tiles Fixed “[stats] from all [stat] buildings” check for stat relatedness By xlenstra: Fixed Siam’s unique applying multiple times Added missing unit type filter Enumified all remaining resour… Continue Reading →