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There are 683 posts filed in Mobile (this is page 7 of 69).

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Mindustry: Build 148 (Beta)

Fixed info button in tech tree not being clickable Fixed stats for Scathe not displaying correctly Fixed liquid transportation blocks being too explosive when full Fixed moving a build plan always moving it to the front Removed tar fields requirement …

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Games Planet in Mobile, Strategy | 2025-04-21 | Comment

Unciv: 4.16.4

4.16.4
Tile swapping with transported units in the tile, checks who is transporting the units
City states don’t get continually researchable techs automatically
Modding:

Resolved automation crash for units with ‘gain free [building]’ uniques
Allow mul…

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Games Planet in 4x, Mobile, Strategy | 2025-04-17 | Comment

Mindustry: Untitled

Added tooltips for additional information about difficulty modifiers Added experimental rule for RTS AI in Serpulo (likely to be buggy) Added logging for OpenGL errors Reduced research cost for various T1 unit factories and units on Serpulo Fixed vari…

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Games Planet in Mobile, Strategy | 2025-04-14 | Comment

Unciv: 4.16.3

4.16.3
Ruleset validation: Hide performance suggestions from users, they’re now mod-checker only
Maintenance for improved Code quality
Prevent wrong multiplicators when using the ‘for every [countable]’ Unique in complex ways
Resolved – City states do…

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Games Planet in 4x, Mobile, Strategy | 2025-04-12 | Comment

Mindustry: Build 147: v8 Beta Release

This is a beta release of v8. It does not contain any new Neoplasm faction content – that will be included in a future beta release.With over a year since last release, this version has a massive amount of changes. Here are the highlights.Campaign Over…

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Games Planet in Mobile, Strategy | 2025-04-11 | Comment

Unciv: 4.16.2-patch1

4.16.2-patch1

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Games Planet in 4x, Mobile, Strategy | 2025-04-10 | Comment

Unciv: 4.16.2

4.16.2
Added settings for circles vs hexagons for movable tiles
Modding:

Added ‘civ checkcountable’ console command
Trigger ‘on tile enter’ before removing barb camps / ruins
Suggest conditional order in uniques, for performance
Harden unique paramete…

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Games Planet in 4x, Mobile, Strategy | 2025-04-08 | Comment

Unciv: 4.16.1

4.16.1
Changed ’tiles we can move to’ indication from circles to covering the tile
Convert ‘conditional settlers’ to workers upon capture
Selected unit fadein/fadeout it much more visible
Added notification when unit set to sleep/defend until healed ha…

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Games Planet in 4x, Mobile, Strategy | 2025-04-06 | Comment

Unciv: 4.16.0-patch1

4.16.0-patch1

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Games Planet in 4x, Mobile, Strategy | 2025-04-01 | Comment

Unciv: 4.15.20

4.15.20
Fixed autosave crashes when saving to external files on some Android devices
Modding:

Replaced semi-working policy branch restriction with countable + Unavailable
Negative stat percentages from buildings displayed properly in city screen.

Exp…

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Games Planet in 4x, Mobile, Strategy | 2025-03-31 | Comment

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