Unciv: 4.17.4 4.17.4 AI: swap spaceship parts into capital – By EmperorPinguin Allow proposing peace between warring civs in trade window – By metablaster Unique: May Paradrop to [tileFilter] tiles up to [positiveAmount] tiles away – By RobLoach Added missing demand… Continue Reading →
Unciv: 4.17.3 4.17.3 Added global tiles countable – By PhiRite By RobLoach: Vanilla, G&K: Fix Samurai ability to build Fishing Boats Add unit state for tile improvement conditionals By SomeTroglodyte: Changing gold trade amounts using buttons reflected in po… Continue Reading →
Unciv: 4.17.2 4.17.2 Fixed ancient ruins spawning Possilby fixed Android dev console – requires testing Fixed Happiness being found as a global stat Unique builder – trigger conditionals are not a superset of global uniques Added ‘Unowned’ terrainFilter By SomeTrogl… Continue Reading →
Pixel Wheels is looking for translators Breaking news! I am preparing for version 1.0.0 of Pixel Wheels! I need some help though. Pixel Wheels is translated in quite a few languages, thanks to the great work of kind people who took the time to make the game accessible to more players. Unfort… Continue Reading →
Unciv: 4.17.1 4.17.1 CPU performance improvements Fixed dev console requiring scrolling on small UI settings By SomeTroglodyte: Fix console tile find for quoted input or filters, requiring correct uppercase Fix mod checker not offering to auto-update Uniques for ex… Continue Reading →
Unciv: 4.17.0 4.17.0 AI considers tile damage when deciding on which tile to heal on Fixed building maintenance unique By SomeTroglodyte: Improve ModChecker UI Allow mods with no global uniques, no ruins or no difficulties file AI: better handling of improvement-b… Continue Reading →
Unciv: 4.16.19 4.16.19 AI performance optimization By RobLoach: Fix number popup with commas in the number Add Gain control over [positiveAmount] tiles [cityFilter] Triggerable AI: update getStatDifferenceFromBuilding – By EmperorPinguin Improve ruleset validator -… Continue Reading →
Unciv: 4.16.18 4.16.18 Sprites do not change to base color when moving Barbarian workers no longer construct improvements modding: Allowed stat reserve to get happiness console: Can set game turn modding validation: Catch empty altases.json file Add [relativeAmount]%… Continue Reading →
Unciv: 4.16.17 4.16.17 Increased font size so it looks less blurry on large screens ‘connect road’ works when railroads don’t exist in the ruleset ‘connect road’ acknowledges availability uniques on road/railroad Simplified requirements for adding a new demand By Emp… Continue Reading →