My Departure from SuperTuxKart The original TuxKartAfter 13 years of working on SuperTuxKart I have decided to step away from the project, and make space for a new team of leaders. As this is my last post, and I assume that we have many new readers who might not be aware of the hist… Continue Reading →
SuperTuxKart 1.0 Release Yes, if you have followed our development a bit, that might be a bit of a surprise. But we have been asked why we don’t call this release 1.0, and the majority of us developers discussed this and decided that indeed this release is a major milestone th… Continue Reading →
SuperTuxKart 0.10 Release Candidate 1 released The next release of SuperTuxKart is almost ready! The first release candidate is now available for testing. Now is the time to help us test the game to find any last-minutes bugs to fix.Since the beta-1 release, numerous bugs have been fixed. Obviously… Continue Reading →
Speed Dreams: REAL WEATHER I am working on the implementation of real weather on speed dreams tracks using real data from internet. This implements cloud cover, rain (or snow), air pressure, temperature, wind speed and visibility. The post REAL WEATHER appeared first on … Continue Reading →
Bringing balance to the karts The upcoming release of the next SuperTuxKart version is getting very close!Several hundred players tested online networking with thousands and thousands of races. While it was already very playable, the beta helped to catch a few nasty bugs which are … Continue Reading →
SuperTuxKart networking – 0.10-beta release It has been around 2 months since we did our alpha release of the online racing implementation in SuperTuxKart. First of all a big “Thank You” to all the people who went through the effort of downloading and compiling SuperTuxKart themselves. They have… Continue Reading →
Speed Dreams: Video: Nordschleife using SSGgraph The post Video: Nordschleife using SSGgraph appeared first on Speed Dreams. Continue Reading →
Refreshing the GUI Online multiplayer won’t be the focus of this new blog post : we will tell you more about it when launching the official beta in the coming weeks.Instead, we’ll tell you more about the many changes in the game’s UI.First, the kart selection screen now … Continue Reading →
SuperTux challenges in Story Mode SuperTuxKart’s story mode has replaced the previous challenge system in version 0.8, introducing an overworld where the player can drive freely between challenges. This was in 2012, and since then, it had not evolved much.New and better tracks have reg… Continue Reading →
SuperTuxKart Networking – Looking for Testers Nearly one year after the 0.9.3 release we are getting ready for the next release. And as many might know, we have actually been very busy working on the network implementation to allow online races. As expected, this has taken a lot of time, but we ha… Continue Reading →