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There are 715 posts filed in RPG (this is page 32 of 72).

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Kryftolike: Version 1.9.520 – Huge optimization + better visible range

Significantly more efficient render (3x FPS on zoom-out) Significantly improved look-around algorithm (both faster and doesn’t make “holes”). Fall back to Vampyr library, not FpImage in case Lib…

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Games Planet in Roguelike, RPG | 2022-02-10 | Comment

Flare: Flare 1.13.04

Flare version 1.13.04, a small bugfix release for 1.13, is now available for download. Most importantly, this fixes a bug where passive powers wouldn’t activate again after the player had died.  Windows Installer (Engine + Game) (137 MB) ZIP (Engine

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Games Planet in Engine, RPG | 2022-02-09 | Comment

This Week In Veloren 158

This week, we hear about the work going on with giant trees and their new CSG
implementation. Waypoints now work better while you’re playing with group
members. Fine-grain support was added for server socket configs. Mockups were
made for potential fut…

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Games Planet in RPG, Voxel | 2022-02-07 | Comment

This Week In Veloren 158

This week, we hear about the work going on with giant trees and their new CSG
implementation. Waypoints now work better while you’re playing with group
members. Fine-grain support was added for server socket configs. Mockups were
made for potential fut…

Continue Reading →
Games Planet in RPG, Voxel | 2022-02-06 | Comment

Flare: Flare 1.13

Flare 1.13 is now available for download. There’s lots of new stuff in this release, so let’s dive in. Better gamepad behavior Gamepad functionality has been given an overhaul. We’ve moved from using the SDL_Joystick API to using the SDL_GameController

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Games Planet in Engine, RPG | 2022-01-31 | Comment

This Week In Veloren 157

This week, we see the progress of gnarling fortifications and weapon trails. We
hear about the worldgen tracking issue from @zesterer, and entity refactors by @juliancoffee.
– AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week’s contributors…

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Games Planet in RPG, Voxel | 2022-01-31 | Comment

This Week In Veloren 157

This week, we see the progress of gnarling fortifications and weapon trails. We
hear about the worldgen tracking issue from @zesterer, and entity refactors by @juliancoffee.
– AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week’s contributors…

Continue Reading →
Games Planet in RPG, Voxel | 2022-01-30 | Comment

This Week In Veloren 156

This week, we hear about some new shaders being developed. We also have a new
Veloren Reading Club to check out!
– AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week’s contributors, @zesterer, @DaforLynx, @InfRandomness, @flo,
@Slipped, @XVa…

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Games Planet in RPG, Voxel | 2022-01-24 | Comment

This Week In Veloren 156

This week, we hear about some new shaders being developed. We also have a new
Veloren Reading Club to check out!
– AngelOnFira, TWiV Editor
Contributor Work
Thanks to this week’s contributors, @zesterer, @DaforLynx, @InfRandomness, @flo,
@Slipped, @XVa…

Continue Reading →
Games Planet in RPG, Voxel | 2022-01-23 | Comment

Flare: Flare 1.13 Release Candidate 2

The second release candidate for Flare 1.13 is now available. For a list of changes since the previous release candidate, see the release notes. Submissions for translation updates are still open until Jan 30. See the Translations page on the

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Games Planet in Engine, RPG | 2022-01-21 | Comment

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