This Week In Veloren 105 This week we hear about the progress of an attack rework by @Sam. @Christof describes the progress on travelling merchants. @Dumbeldor describes recent changes to Torvus. – AngelOnFira, TWiV Editor Contributor Work Thanks to this week’s contributors, @… Continue Reading →
This Week In Veloren 104 This edition of TWiV marks two years of weekly blog posts! Although not as large as the 100th post, this one is still special to me. I remember two years ago, I had a semester off school and I wanted to start working on a side project. I had found Velo… Continue Reading →
This Week In Veloren 104 This edition of TWiV marks two years of weekly blog posts! Although not as large as the 100th post, this one is still special to me. I remember two years ago, I had a semester off school and I wanted to start working on a side project. I had found Velo… Continue Reading →
GearHead: Create Your Own Adventure: Scenes and NPCs In part one of the tutorial , we created an empty city scene and stuck an exit in it. In this part we will add a building, a shopkeeper, and a shop. You can download the expanded script file from Drop… Continue Reading →
GearHead: Create Your Own Adventure: Scenes and NPCs In part one of the tutorial , we created an empty city scene and stuck an exit in it. In this part we will add a building, a shopkeeper, and a shop. You can download the expanded script file from Drop… Continue Reading →
GearHead: GearHead now has a Discord GearHead Caramel now has a Discord! You can join at https://discord.gg/SsxGQKr57C … Continue Reading →
GearHead: GearHead now has a Discord GearHead Caramel now has a Discord! You can join at https://discord.gg/SsxGQKr57C … Continue Reading →
This Week In Veloren 103 This week, we see lots of new art coming into Veloren. Skill trees have been merged. @Christof continues his weekly writeups on economic simulation. @Yakei talks about new improvements to CI. – AngelOnFira, TWiV Editor Contributor Work Thanks to this w… Continue Reading →
This Week In Veloren 103 This week, we see lots of new art coming into Veloren. Skill trees have been merged. @Christof continues his weekly writeups on economic simulation. @Yakei talks about new improvements to CI. – AngelOnFira, TWiV Editor Contributor Work Thanks to this w… Continue Reading →
GearHead: Create Your Own Adventure, Part One One of the great new features of GearHead Caramel is the ability to add your own content that will automatically be loaded and used by the game. If you check your ghcaramel user folder (which should b… Continue Reading →