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There are 604 posts filed in RTS (this is page 2 of 61).

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ZeroK: Cold Take #29 – Aircraft, Ammo, and AA

Planes and Gunships play a large role in Zero-K which took years to get right. A lot is needed to reign in their gamebreaking speed and they are still only safe in a support role.Read it here: https://store.steampowered.com/news/app/334920/view/8338450…

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Games Planet in RTS, Strategy | 2025-07-13 | Comment

ZeroK: Zero-K v1.13.6.2 – Hotfixes and Tech-K AI

This is a hotfix for a new desync bug and an issue with commander range modules. Other fixes that we were working on made it in too, as well as a form of AI integration for Tech-K.Features

AIs now have their structures upgraded automatically in Tech-…

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Games Planet in RTS, Strategy | 2025-07-03 | Comment

ZeroK: Zero-K v1.13.6.0 – Bandit Madness

Bandit no longer exemplifies Quant's Rule with a potentially 1v1-breaking speed buff. Luckily there are still raiders with 90 speed (Duck and Pyro). Other Shieldbots have a few buffs, as well as several Spiders, with the Spider buffs being more for…

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Games Planet in RTS, Strategy | 2025-06-29 | Comment

OpenHV: 20250628

This is a hotfix release building upon the last stable release.

Fixed a crash in IRC chat when returning to the lobby by @Mailaender in #1295
Fixed the dedicated server not being available on all platforms.

Based on a stable release of @OpenRA

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Games Planet in RTS, Strategy | 2025-06-28 | Comment

OpenHV: 20250627

This is a patch release building upon the last stable release.

Fixed line wrap in IRC chat by @Mailaender in #1266
Fixed 🚒 fire department units being available in skirmish by @Mailaender in #1268
Fixed fire brigade units defaulting to unlimited refil…

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Games Planet in RTS, Strategy | 2025-06-27 | Comment

ZeroK: Cold Take #28 – Vehicles and Bots

The choice of chassis is far from just cosmetic, it constrains a unit's abilities and design, giving factories a distinct feel that carries through to the battle and terrain.Read it here: https://store.steampowered.com/news/app/334920/view/50733195…

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Games Planet in RTS, Strategy | 2025-06-22 | Comment

Tournament 2025

The widelands dev-team is proud to announce a new tournament.
The next release is just behind the door and it is a good tradition to celebrate this with a tournament.
The most prominent new feature is trading amongst players, so get your b…

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Games Planet in RTS, Simulation, Strategy | 2025-06-19 | Comment

ZeroK: Cold Take #27 – Widgets and Gadgets

The engine of Zero-K is written in C++, but the fancy UI and mechanics are Lua. This gives us flexibility while designing new mechanics, without sacrificing speed for RTS basics.Read it here: https://store.steampowered.com/news/app/334920/view/50733004…

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Games Planet in RTS, Strategy | 2025-06-01 | Comment

Widelands 1.3 First Snow Feature Freeze

The First Snow Feature Freeze for the release of Widelands 1.3 will take place on the morning of Tuesday, July 1st, 2025.
What does this mean?
From then on, no further features and bugfixes will be accepted except those that have been decided to be …

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Games Planet in RTS, Simulation, Strategy | 2025-05-31 | Comment

ZeroK: Cold Take #26 – Reliable Raven

Raven is the most reworked unit in Zero-K, having used lasers, rockets and ballistics. It even had a unique ability for 11 years. Read on to see what made it so hard to get right.Read it here: https://store.steampowered.com/news/app/334920/view/5073281…

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Games Planet in RTS, Strategy | 2025-05-11 | Comment

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