ZeroK: Zero-K v1.7.2.0 – Flea Nerf

After some much-needed life maintenance, the summer (or ‘????ns’) Zero-K development break is over. During the break we received a Hunter model and some much improved animations for the Cloakbots. The major changes of this version are to Flea, in the form of a nerf, and Space Lobsters, in the form of a physics tweak.

Flea:

  • Range 155 -> 150
  • DPS reduced by 7.3%
  • Decloak radius 120 -> 200

Other changes:

  • Put a cap on Space Lobster by setting a limit on the projected flight time of lobbed units.
  • Halberd can no longer change armour state while disarmed.
  • Improved the walk animations of the Cloakbots.
  • Replaced the Hunter model.
  • Hid the modoptions window in matchmaker games.
  • Potentially fixed an undead Outlaw error.
  • Chicken Queen health multiplier modoption can now be set higher.
  • Reworked Into Battle startboxes for 1v1.

ZeroK: Matchmaker Maps Rotation

It’s time for a Matchmaker map pool rotation to introduce new maps (and give some old ones some love too).

Removed from 1v1 pool:

Shimmershore v1.0
Zed 2.3
Obsidian_1.5
Comet Catcher Redux v3.1

Added to 1v1 pool:

Something old: Into Battle v4
Something new: Thornford 2
Something borrowed: EvoRTS-New_Iammas-v05
Something blue: Aurelian v1.0

The same changes apply to the teams MM pool with one exception – Comet Catcher remains a MM teams map.

All of these changes are now in effect except for Into Battle, which will be added to the map pool after the next stable fixes its 1v1 startboxes.