FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

RTS

There are 604 posts filed in RTS (this is page 7 of 61).

Post navigation

Openage: Openage Development News: May 2024

Devlog for May 2024

Continue Reading →
Games Planet in Engine, RTS | 2024-06-03 | Comment

ZeroK: Cold Take #13 – Pro-Simplicity, Anti-Nuke

Zero-K has nukes and missiles that shoot down nukes, but unlike similar games, the system is kept as simple as possible to keep it feeling fair and interactive.Read it here: https://store.steampowered.com/news/app/334920/view/4155212770698415116

Continue Reading →
Games Planet in RTS, Strategy | 2024-06-02 | Comment

ZeroK: Cold Take #12 – Mighty Morphing

This is the first in a series of guest articles about unit improvement mechanics, and why Zero-K avoids using many of them.Read it here: https://store.steampowered.com/news/app/334920/view/6398004206839876250

Continue Reading →
Games Planet in RTS, Strategy | 2024-05-19 | Comment

ZeroK: Zero-K v1.12.5.0 – Settings Override Fix

This is a small patch that was released to fix the settings deployment bug. A few other things we were working on made it in too.

Fixed a recently introduced issue that caused particular settings to be overridden on launch.

Units far from the epicen…

Continue Reading →
Games Planet in RTS, Strategy | 2024-05-06 | Comment

ZeroK: Cold Take #11 – The Atomic Solution to Monospam

Zero-K units are the simple "atoms" of more complicated armies. But using a single unit type is simple, so we need way to encourage unit mixing, to keep things interesting.Read it here: https://store.steampowered.com/news/app/334920/view/4202…

Continue Reading →
Games Planet in RTS, Strategy | 2024-05-05 | Comment

Openage: Openage Development News: April 2024

Devlog for April 2024

Continue Reading →
Games Planet in Engine, RTS | 2024-05-04 | Comment

ZeroK: Cold Take #10 – The Smartest Unit in Zero-K

A smart unit needs understanding, competence, and for us to not expect too much of it. Powerful commands help, but so does avoiding complicated abilities.Read it here: https://store.steampowered.com/news/app/334920/view/4205874461249023268

Continue Reading →
Games Planet in RTS, Strategy | 2024-04-21 | Comment

ZeroK: Zero-K v1.12.4.0 – Combat Engineer

The most experimental change of this patch gives Engineer Commanders the ability to build units out in the field. The goal is to make it more than the base building chassis. A much more normal change accentuates the speed of Strike Commanders by reduci…

Continue Reading →
Games Planet in RTS, Strategy | 2024-04-06 | Comment

OpenHV: 20240401

Fixed start cash 💵 in fire watch 🚒 mission.
Fixed rendering glitches with mothership.
Fixed not all unit production buildings allowing power down.
Fixed not all helicopters being able to automatically target other aircraft.
Fixed miners not deploying …

Continue Reading →
Games Planet in RTS, Strategy | 2024-04-01 | Comment

Openage: Openage Development News: March 2024

Devlog for February/March 2024

Continue Reading →
Games Planet in Engine, RTS | 2024-03-30 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress