Simulation
There are 402 posts filed in Simulation (this is page 11 of 41).
Thrive: Progress Update 12/07/2024
With the final week before 0.8.0 public release test build being released, we managed to complete the last new feature in the 0.7.x roadmap meaning we are on schedule to release 0.8.0 version and start the next development milestone. We …
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Thrive: Progress Update 12/07/2024
Thrive: Progress Update 11/30/2024
Finished work for Thrive this week has been a bit less visual than last week with disk caching being the major feature taking the most time. This feature should especially help players with slower computers, who may have had to …
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Thrive: Progress Update 11/30/2024
Thrive: Progress Update 11/23/2024
This week has been very productive, with progress focused on refining game balance for a more enjoyable experience and enhancing the GUI to make it more player-friendly. Additionally to that, we started developing new features, including the organelle split order …
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The post Progress Update 11/23/2024 appeared first on Revolutionary Games Studio.
Thrive: Progress Update 11/23/2024
A better path
Thrive: Progress Update 11/16/2024
Progress continues smoothly this week, with optimizing game performance and bug fixing to ensure a more enjoyable player experience. Alongside this, we’ve made some improvements to the game’s visuals, including fine-tuning the GUI with some new tooltips for better clarity, …
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