Simulation
There are 420 posts filed in Simulation (this is page 14 of 42).
Thrive: Progress Update 11/16/2024
Progress continues smoothly this week, with optimizing game performance and bug fixing to ensure a more enjoyable player experience. Alongside this, we’ve made some improvements to the game’s visuals, including fine-tuning the GUI with some new tooltips for better clarity, …
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Save the best for last
Thrive: Progress Update 11/16/2024
Widelands 1.2.1 Released
Thrive: Progress Update 11/09/2024
Steady progress rolls on this week, mostly focusing on dynamic environments features which we hope will make it more immersive and balanced. Along with bug fixes and the development of concepts and ideas for future releases, his week we also …
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The post Progress Update 11/09/2024 appeared first on Revolutionary Games Studio.
Thrive: Progress Update 11/09/2024
Thrive: Progress Update 11/03/2024
This week has been entirely dedicated to listening to the abundance of excellent feedback we have been getting from our players, and plotting out the necessary adjustments to make for a smoother and more polished experience. We haven’t made any …
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The post Progress Update 11/03/2024 appeared first on Revolutionary Games Studio.
Thrive: Devblog #44: Oxygenating
Brace yourselves for another feature-packed update: 0.7.1 is here! Along with enhancements to the various reports available to the player in the editor, a lot of visual improvements to our cells, backgrounds, icons, and textures are here. Furthermore, oxygen is …
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